Dean Herbert
|
b956a916c1
|
Make units sane
|
2022-06-10 20:21:03 +09:00 |
Dean Herbert
|
18f74b2840
|
Move settings and bindables to a sane location
|
2022-06-10 20:04:51 +09:00 |
Dean Herbert
|
ef5c1a1ecb
|
Improve visuals of circle gameplay mode
|
2022-06-10 19:42:25 +09:00 |
Dean Herbert
|
41d16c613d
|
Fix being able to hit way too early using keyboard
|
2022-06-10 19:42:25 +09:00 |
Dean Herbert
|
2f1c331f65
|
Move shared logic to `LatencySampleComponent` and implement key support for circle gameplay
|
2022-06-10 19:42:25 +09:00 |
Dean Herbert
|
7f4a54096f
|
Fix circles in the future being hittable
|
2022-06-10 19:42:25 +09:00 |
Dean Herbert
|
ba14d646c3
|
Add static configuration
|
2022-06-10 19:42:25 +09:00 |
Dean Herbert
|
5c7d29cd31
|
Remove dependency on game-wide audio
|
2022-06-10 19:42:25 +09:00 |
Dean Herbert
|
c657ef2722
|
Add ability to adjust spacing
|
2022-06-10 19:42:25 +09:00 |
Dean Herbert
|
e9547542ea
|
Add circle gameplay
|
2022-06-10 19:42:25 +09:00 |
Dean Herbert
|
53eb5c176c
|
Create setup for adding other visual display modes
|
2022-06-10 19:42:25 +09:00 |