Commit Graph

39836 Commits

Author SHA1 Message Date
Dean Herbert
b5e64d933c Apply same fix to DrawableStoryboardAnimation 2023-09-20 12:54:36 +09:00
Dean Herbert
50adb5f7a7 Remove incorrectly merge conflict resolved 2023-09-20 12:54:28 +09:00
Dean Herbert
4a7dc4d792 Fix storyboard UseSkinSprites being implemented incorrectly
This was implemented as a "fallback", but it's actually intended to be
an "override". As in it allows storyboarders to *prefer* a skin sprite
before falling back to a local version contained within the storyboard.

Can be tested with https://osu.ppy.sh/beatmapsets/832364#osu/1743837.

Closes https://github.com/ppy/osu/issues/24813.
2023-09-19 20:20:20 +09:00
Dean Herbert
773ec46989 Expose some storyboard pieces to allow better testability 2023-09-19 20:20:11 +09:00
Bartłomiej Dach
43ae26b8ef
Merge pull request #24809 from peppy/storyboard-resource-lookup-refactor
Refactor storyboard resource lookup to be more streamlined
2023-09-19 12:52:02 +02:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Bartłomiej Dach
ed9039f60f
Fix notification text sets overwriting each other 2023-09-19 11:12:58 +02:00
Dean Herbert
05e05f8160 Increase transition speed slightly 2023-09-19 18:02:08 +09:00
Dean Herbert
cdb5fea513 Remove unused translations 2023-09-19 17:53:00 +09:00
Dean Herbert
f726c38215 Pass ArchiveReader instead of Stream to simplify resolution code 2023-09-19 17:49:15 +09:00
Dean Herbert
0593c76c57 Fix log output using incorrect name 2023-09-19 17:34:24 +09:00
Bartłomiej Dach
62f97a8d83
Adjust beatmap card thumbnail dim state to match web better 2023-09-19 10:28:08 +02:00
Dean Herbert
7f30354e61 Adjust sizing slightly to remove need for CollapsibleButtonContainerSlim 2023-09-19 17:20:58 +09:00
Dean Herbert
0555d22eb8 Add comment mentioning why hover is disabled on the notification type 2023-09-19 16:35:22 +09:00
Bartłomiej Dach
8e199de78a
Tweak nano beatmap card UX further to meet expectations 2023-09-19 08:36:32 +02:00
Bartłomiej Dach
0ffb906741
Merge pull request #24831 from peppy/update-deps
Update all dependencies (except for Moq)
2023-09-19 07:50:27 +02:00
Dean Herbert
aba98f2985
Merge pull request #24823 from bdach/scoring-test-scene-catch
Add scoring test scene for catch
2023-09-19 13:59:11 +09:00
Salman Ahmed
8e992de763 Fix crash when loading player instance without exiting previous instance 2023-09-19 05:09:01 +03:00
Bartłomiej Dach
8b5a851f31
Merge branch 'master' into scoring-test-scene-catch 2023-09-18 15:15:03 +02:00
Dean Herbert
163b6df357
Merge pull request #24846 from bdach/get-reader-regression
Fix `MemoryStreamArchiveReader.GetStream()` failing in some cases
2023-09-18 22:06:33 +09:00
Bartłomiej Dach
25e43bd7d7
Auto-close notification after successful download 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
4cdd19bb5a
Use different copy when auto-downloading 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
3bddf4bf9a
Rename spectator-specific settings to more generic (with backwards migration) 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
27471ad170
Make missing beatmap notification simple
Progress didn't work for several reasons:

- It was spinning when nothing was actually happening yet
  (especially egregious with autodownload off)

- It was blocking exits (as all progress notifications do)

- When actually going to download, two progress notifications would
  pertain to one thing

- It wasn't helping much with the actual implementation of score
  re-import, cancelling the progress notification would result in
  similarly jank UX of beatmap importing but not the score.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
b2c98da330
Reword and localise copy 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
2709c6cd67
Integrate nano beatmap card into the notification 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
47764b3012
Fix OsuTestScene.CreateAPIBeatmapSet() not backlinking set beatmaps to the set 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
5fcd736332
Redo nano beatmap card design to fit needs better
Wanting to use this inside notification, it turns out that the original
design did not work very well at such narrow widths, and additionally
the typical button setup borrowed from elsewhere resulted in teeny tiny
action buttons.

To that end, slim down the design (get rid of thumbnail, audio preview,
make expandable right side slimmer), as well as change the entire panel
so that it has only one action associated with it at all times, and
clicking the panel in any place triggers that action.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
67b5dfb9cf
Merge branch 'get-reader-regression' into missing-beatmap 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
06d1a2a316
Merge branch 'beatmap-card-nano' into missing-beatmap 2023-09-18 14:56:06 +02:00
Dean Herbert
f3b6aa5435
Merge pull request #24821 from bdach/scoring-test-scene-osu
Refactor scoring test scene for ruleset extensibility (and move existing instance to osu! ruleset project)
2023-09-18 19:54:14 +09:00
Bartłomiej Dach
e57d7d1205
Fix MemoryStreamArchiveReader.GetStream() failing in some cases
`MemoryStreamArchiveReader` introduced in
0657b55196 would previously use
`MemoryStream.GetBuffer()` to retrieve the underlying byte buffer with
stream data. However, this is not generally the method you would want,
for two reasons:

1. It can fail if the stream wasn't created in the way that supports it.
2. As per

	https://learn.microsoft.com/en-us/dotnet/api/system.io.memorystream.getbuffer?view=net-7.0#system-io-memorystream-getbuffer,

   it will return the _raw_ contents of the buffer, including
   potentially unused bytes.

To fix, use `MemoryStream.ToArray()` instead, which avoids both
pitfalls. Notably, `ToArray()` always returns the full contents of the
buffer, regardless of `Position`, as documented in:

    https://learn.microsoft.com/en-us/dotnet/api/system.io.memorystream.toarray?view=net-7.0#system-io-memorystream-toarray
2023-09-18 11:50:36 +02:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card 2023-09-18 11:30:14 +02:00
Bartłomiej Dach
59b9a636d3
Fix grammar in comment 2023-09-18 10:46:14 +02:00
Bartłomiej Dach
3709861132
Merge pull request #24814 from LukynkaCZE/parse-only-supported-char-uris
Parse only supported schemes as URIs
2023-09-18 10:20:09 +02:00
Bartłomiej Dach
d3cc6dbaa0
Fix link protocol allowlist allowing too much 2023-09-18 09:20:24 +02:00
Dean Herbert
be026f7ff1 Bump realm once more 2023-09-17 01:27:43 +09:00
Dean Herbert
56b5f52e83 Update all dependencies (except for Moq) 2023-09-16 15:37:31 +09:00
Joseph Madamba
c2685da94c
Fix dummy beatmap showing AR 5 on song select 2023-09-15 20:26:17 -07:00
Bartłomiej Dach
ebdc501e5b
Add example scenarios and configurable score multiplier 2023-09-15 12:58:29 +02:00
Bartłomiej Dach
5eccc771c2
Turn off non-perfect judgements for catch scoring test scene 2023-09-15 12:58:29 +02:00
Bartłomiej Dach
0c22ff2a80
Refactor further to allow extensibility to other rulesets 2023-09-15 12:58:29 +02:00
Bartłomiej Dach
45751dd1f2
Minimum viable changes for ruleset-specific scoring test scenes 2023-09-15 12:58:29 +02:00
Bartłomiej Dach
a6fab28461
Merge branch 'master' into no-legacy-difficulty-control-point 2023-09-15 11:14:28 +02:00
Dean Herbert
56cc2b62f0 Make not extension method 2023-09-15 18:13:04 +09:00
Dean Herbert
0031da76ff Move to extension method and throw on non-legacy ruleset 2023-09-15 17:38:34 +09:00
Bartłomiej Dach
9b391cd661
Merge branch 'master' into import-task-improve 2023-09-14 19:37:01 +02:00
Bartłomiej Dach
c8b18acd4d
Bring back disposal of stream after copy-out to MemoryStream
Was there in previous code and got removed in the refactor. I'd rather
have it than not.
2023-09-14 19:36:35 +02:00
Lukynka CZE
9b8fdcbcdc somehow accidentally removed backslashes 2023-09-14 17:55:53 +02:00
Lukynka CZE
66751ef5bb add regex 2023-09-14 17:46:29 +02:00