Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Dean Herbert
|
a578f7a406
|
Force nested screens to load synchronously
|
2022-05-10 18:21:35 +09:00 |
Dean Herbert
|
1c8e17cf11
|
Fix the default background parallax being set incorrectly when no screen is present
|
2021-09-17 18:14:39 +09:00 |
Dean Herbert
|
81cadb7875
|
Simplify the way multiple subscreens handle their disable states via a custom stack
|
2020-02-06 14:22:01 +09:00 |
Dean Herbert
|
a66cdee5e9
|
Fix missed issues
|
2020-01-31 21:36:19 +09:00 |
Dean Herbert
|
19f516e710
|
Ensure OsuScreen level leases are taken out synchronously
|
2020-01-31 19:10:44 +09:00 |
Dean Herbert
|
371166955e
|
Apply a few minor refactors
|
2019-03-25 12:39:40 +09:00 |
David Zhao
|
5169f7a43c
|
Change default for null screen parallax, apply reviews
|
2019-03-24 16:21:43 +09:00 |
David Zhao
|
dcae86e39a
|
Add a new test for OsuScreenStack, fix parallax
|
2019-03-22 14:10:38 +09:00 |
David Zhao
|
e6a55cd674
|
Fix TestCaseEditor as well
|
2019-03-12 17:45:16 +09:00 |
David Zhao
|
e3567a5507
|
Make OsuGame use OsuScreenStack too
|
2019-03-12 16:03:25 +09:00 |
David Zhao
|
63b9fa58ef
|
Cleanup
|
2019-03-11 19:52:28 +09:00 |
David Zhao
|
6a1e600099
|
Create new OsuScreenStack for use in Multiplayer
|
2019-03-11 19:48:07 +09:00 |