Dean Herbert
|
93a8bc3d5a
|
Remove local reset method in GameplayClockContainer
|
2020-08-17 22:36:09 +09:00 |
Dean Herbert
|
d9debef156
|
Add explicit LoadTrack method
|
2020-08-17 15:38:16 +09:00 |
smoogipoo
|
e87f50f74f
|
Rename method
|
2020-08-07 22:31:41 +09:00 |
smoogipoo
|
2e3ecf71c7
|
Pass track from Player to components
|
2020-08-06 18:31:08 +09:00 |
Bartłomiej Dach
|
34476f6c2f
|
Delegate to base in a more consistent manner
|
2020-06-19 20:12:17 +02:00 |
Bartłomiej Dach
|
1d5084c355
|
Use {Initial,Final}Rate instead of SpeedChange
|
2020-06-19 20:11:12 +02:00 |
Ronnie Moir
|
0046cc08e9
|
Add test cases for different mods and rates.
Cleanup test scene.
|
2020-06-19 18:40:36 +01:00 |
Ronnie Moir
|
f04f2d2175
|
Add test scene
|
2020-06-18 21:46:32 +01:00 |
Salman Ahmed
|
eb64c4752c
|
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests
|
2020-06-15 11:31:12 +03:00 |
Dean Herbert
|
fdf7c56ba2
|
Add test coverage
|
2020-06-15 11:20:20 +09:00 |
Salman Ahmed
|
e10c973aa6
|
Add test cases for behaviour of ruleset dependencies caching on tests
|
2020-04-11 04:24:34 +03:00 |
Bartłomiej Dach
|
49c252ec78
|
Mark storyboard sample retrieval test headless
|
2020-01-06 07:33:59 +01:00 |
smoogipoo
|
878e9f182e
|
Add storyboard sample test scene
|
2020-01-02 15:23:41 +09:00 |