Delegate to base in a more consistent manner

This commit is contained in:
Bartłomiej Dach 2020-06-19 20:12:17 +02:00
parent 1d5084c355
commit 34476f6c2f
1 changed files with 2 additions and 2 deletions

View File

@ -113,7 +113,7 @@ public void TestSamplePlaybackWithRateMods(Type expectedMod, double expectedRate
AddStep("start", () => gameplayContainer.Start());
AddAssert("sample playback rate matches mod rates", () => sample.TestChannel.AggregateFrequency.Value == expectedRate);
AddAssert("sample playback rate matches mod rates", () => sample.Channel.AggregateFrequency.Value == expectedRate);
}
private class TestSkin : LegacySkin
@ -166,7 +166,7 @@ public TestDrawableStoryboardSample(StoryboardSampleInfo sampleInfo)
{
}
public SampleChannel TestChannel => Channel;
public new SampleChannel Channel => base.Channel;
}
}
}