Commit Graph

17 Commits

Author SHA1 Message Date
Susko3 19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Bartłomiej Dach 0d8fb83d0a Ensure account creation overlay is shown after logout
Scheduling the entire API state change callback caused the scheduled
hide to fire the first time the user attempted to display the account
creation overlay after a logout, because the drawable wasn't present
before that (so its scheduler wasn't running).

It is not theoretically safe to run `Hide()` unscheduled at its present
call site (as the value change callbacks are fired on the background
API thread). This could also be fixed by setting `AlwaysPresent = true`,
but that's a pretty ugly and unperformant change to make in general.
2020-12-25 15:40:39 +01:00
Dean Herbert 9753dab93b Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
Dean Herbert 609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
smoogipoo d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert 5d502250d8 Fix account creation overlay not working
Regressed with screen stack changes.
2019-02-15 17:01:51 +09:00
smoogipoo 91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo 8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert 8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert 88052dcea1 Reset to welcome screen on exiting mid-process 2018-12-06 12:38:11 +09:00
Dean Herbert e56f4cc8a5 Add remaining steps to registration screen 2018-12-06 11:58:09 +09:00
Dean Herbert 4f46fa4798 Hide on connect 2018-12-05 17:30:16 +09:00
Dean Herbert 1ca00f6662 Add registration API call and related error handling 2018-12-05 17:13:22 +09:00
Dean Herbert 1a974f64de Initial design for user registration dialog 2018-12-05 12:57:26 +09:00