Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Dean Herbert
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26d53d06a9
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
Dean Herbert
|
8617aaa2a7
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Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
Dean Herbert
|
32b540268e
|
Add more human-like catch autoplay support
Closes #1611
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2018-01-22 18:46:59 +09:00 |
Dean Herbert
|
33fdc2c1d6
|
Add very basic replay handling
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2018-01-12 18:35:28 +09:00 |
Dean Herbert
|
37d393bca0
|
Update licence headers
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2018-01-05 20:21:19 +09:00 |
Dean Herbert
|
16e96888ab
|
Update KeyCounterCollection to support action-based buttons
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2017-08-21 12:39:22 +09:00 |
Dean Herbert
|
a44ff5a2c2
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Fix regression causing global hotkeys to no longer work
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2017-08-17 17:47:44 +09:00 |
Dean Herbert
|
7c9d6c9c83
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Initial refactoring of key binding logic
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2017-08-14 20:19:25 +09:00 |
Dean Herbert
|
fe2911f165
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Fix some formatting issues
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2017-08-13 10:36:57 +09:00 |
Dean Herbert
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99458aab48
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Propagate framework updates
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2017-08-12 19:54:07 +09:00 |
Dean Herbert
|
48d4ed55e9
|
Move a lot of code to framework
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2017-08-11 16:11:46 +09:00 |
Dean Herbert
|
b6bb07c0b5
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Add ConcurrentActionModes to support osu! gameplay more easily
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2017-08-10 18:28:22 +09:00 |
Dean Herbert
|
6ba5bdf1e6
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Add description attributes to all actions
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2017-08-10 17:14:30 +09:00 |
Dean Herbert
|
30bd1d70b5
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ActionMapping doesn't support concurrent actions by default
But can when required. Also supports key combination bindings now.
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2017-08-10 16:08:43 +09:00 |
Dean Herbert
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34b12fbfa4
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Add global actions; improve default assignment
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2017-08-09 17:10:32 +09:00 |
Dean Herbert
|
3b48a6c668
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Fix CI issues
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2017-08-09 15:15:41 +09:00 |