Fix regression causing global hotkeys to no longer work

This commit is contained in:
Dean Herbert 2017-08-17 17:47:44 +09:00
parent a19fc28cff
commit a44ff5a2c2
3 changed files with 8 additions and 4 deletions

View File

@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch
public class CatchInputManager : DatabasedKeyBindingInputManager<CatchAction>
{
public CatchInputManager(RulesetInfo ruleset)
: base(ruleset, simultaneousMode: SimultaneousBindingMode.Unique)
: base(ruleset, 0, SimultaneousBindingMode.Unique)
{
}
}

View File

@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu
{
public class OsuInputManager : DatabasedKeyBindingInputManager<OsuAction>
{
public OsuInputManager(RulesetInfo ruleset) : base(ruleset, simultaneousMode: SimultaneousBindingMode.Unique)
public OsuInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique)
{
}

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Input.Bindings;
@ -17,7 +18,7 @@ public abstract class DatabasedKeyBindingInputManager<T> : KeyBindingInputManage
{
private readonly RulesetInfo ruleset;
private readonly int variant;
private readonly int? variant;
private KeyBindingStore store;
@ -29,11 +30,14 @@ public abstract class DatabasedKeyBindingInputManager<T> : KeyBindingInputManage
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <see cref="T"/>s.</param>
protected DatabasedKeyBindingInputManager(RulesetInfo ruleset = null, int variant = 0, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
protected DatabasedKeyBindingInputManager(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
: base(simultaneousMode)
{
this.ruleset = ruleset;
this.variant = variant;
if (ruleset != null && variant == null)
throw new InvalidOperationException($"{nameof(variant)} can not be null when a non-null {nameof(ruleset)} is provided.");
}
[BackgroundDependencyLoader]