Salman Ahmed
ec85bf0ae6
Update other VS code configuration files
2024-02-16 01:45:30 +03:00
Dan Balasescu
c18cd65081
Merge pull request #26694 from chandler14362/hit-object-result-allocations
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Avoid closure allocations when applying hit object results
2024-02-06 17:49:26 +09:00
Bartłomiej Dach
fb80d76b4a
Apply further changes to remove remaining weirdness
2024-02-05 13:37:38 +01:00
Dan Balasescu
38ed426f8f
Fix more compiler warnings/errors
2024-02-02 21:28:52 +09:00
Dan Balasescu
6e4d52863c
Upgrade to .NET 8 SDK
2024-02-02 21:28:51 +09:00
Chandler Stowell
93bd3ce5ae
update `DrawableHitCircle.ApplyResult` to pass `this` to its callback
2024-01-25 11:25:41 -05:00
Chandler Stowell
d2775680e6
use stack to pass action state when applying hit results
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this removes closure allocations
2024-01-24 13:13:45 -05:00
Dean Herbert
a69fd8198d
Update framework and other nuget packages
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- Moq held back because dicks
- NUnit held back because large API changes (trivial but effort)
- SignalR held back due to api deprecations
2024-01-21 11:00:53 +09:00
Dean Herbert
82e7643df5
Update IPC usages
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Of note, I've disabled IPC on visual test runners as we generally don't
use IPC in these cases. Having it set means that the game will not open
while visual tests are open, which has been a complaint from devs in the
past.
2024-01-18 19:45:36 +09:00
Dean Herbert
56b5f52e83
Update all dependencies (except for Moq)
2023-09-16 15:37:31 +09:00
Dean Herbert
86c8675910
Update realm and other dependencies
2023-02-11 13:52:24 +09:00
Dean Herbert
d6cae991da
Update `netstandard2.1` references to `net6.0`
2022-12-16 17:16:13 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
923d44a769
Update dependencies
2022-11-04 17:00:58 +09:00
Dean Herbert
072b64b8d4
Update all dependencies
2022-10-07 21:16:11 +09:00
Dean Herbert
65d1c40dd5
Remove remaining package references and replace with `SQLitePCLRaw` direct reference
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This may require further consideration for test and iOS projects.
2022-09-15 16:58:58 +09:00
Dean Herbert
cf8fad045d
Update template rulesets to include baked value
2022-08-29 16:32:41 +09:00
Dean Herbert
958c0fb390
Remove `Appveyor.TestLogger`
2022-07-11 15:01:16 +09:00
Bartłomiej Dach
6ee1c35c8f
Fix template projects returning null mods from `GetModsFor()`
2022-06-15 17:40:16 +02:00
Dean Herbert
fecf92e16f
Update libraries to latest versions
2022-05-11 19:54:59 +09:00
Dan Balasescu
494955aff1
Resolve inspection issues
2022-04-14 13:11:11 +09:00
Dean Herbert
0cac935939
Shorten class name of `ModCreatedReplayUser`
2022-03-31 11:34:23 +09:00
Dean Herbert
4b2c01a8c1
Bring all mod implementations up-to-date
2022-03-29 16:59:03 +09:00
Dean Herbert
d2d88015e3
Update all cinema/autoplay mods to specify the system user ID
2022-03-28 22:22:56 +09:00
Shivam
1a7a160f0a
Update vscode launch.json files for all other projects
2022-02-25 14:28:54 +01:00
Dan Balasescu
6e99fe04c3
Revert more NUnit test adapter bumps
2022-02-16 00:39:43 +09:00
Dean Herbert
60153bb69d
Update nuget packages to highest usable versions
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EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
2022-02-15 15:19:23 +09:00
Dean Herbert
176bb4a4e2
Update desktop projects to target .NET 6
2022-02-10 17:42:09 +09:00
Henry Lin
036d17d9fd
Remove licence headers
2022-02-09 20:48:14 +08:00
Henry Lin
d06d584867
Change assembly titles
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So that they match the source name specified in template.json and can get replaced
2022-02-09 19:56:32 +08:00
Henry Lin
f1c6fdb2af
Update `.editorconfig`, `.gitignore` and DotSettings
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Basically just copied from root directory
2022-02-09 19:53:34 +08:00
Dan Balasescu
0458d408bb
Add replay statistics frames to FramedReplayInputHandler
2022-01-31 18:53:47 +09:00
Dean Herbert
86c844bd58
Update remaining usages of `GetSuitableHost` in template projects
2022-01-25 14:15:29 +09:00
Dean Herbert
96d07e20ed
Revert nunit test adaptor version bump until console output bug is resolved
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Tests have started to output too much log content, causing viewing CI
failures to be painfully impossible. Roll back for now.
Fix may be related to
https://github.com/nunit/nunit3-vs-adapter/issues/941 , although we don't
use filter.
2022-01-19 02:18:58 +09:00
Dean Herbert
125439d177
Update all (non-NET6) nuget packages
2022-01-18 11:09:26 +09:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
9f688f6291
Stop persisting `Skill`s in `DifficultyAttributes`
2021-11-21 12:15:32 +09:00
Dean Herbert
e0629ba81c
Update all dependencies
2021-11-20 13:31:10 +09:00
Dean Herbert
369b4ba789
Update `DifficultyCalculator` to take an `IRulesetInfo`
2021-11-15 19:16:48 +09:00
Dean Herbert
62d670a3ca
Update `DifficultyCalculator` to take an `IWorkingBeatmap`
2021-11-15 19:16:48 +09:00
Dean Herbert
0ecf5f201c
Rename `User` to `APIUser` and move to correct namespace
2021-11-07 11:26:01 +09:00
dependabot[bot]
7747fd5810
Bump Microsoft.NET.Test.Sdk from 16.11.0 to 17.0.0
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Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.11.0 to 17.0.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.11.0...v17.0.0 )
---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
dependency-type: direct:production
update-type: version-update:semver-major
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Signed-off-by: dependabot[bot] <support@github.com>
2021-11-01 17:01:54 +00:00
Dean Herbert
aa71e3f3d4
Update nested game tests in line with framework changes
2021-09-13 19:04:13 +09:00
dependabot[bot]
5a1eccd8e3
Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0
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Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.10.0 to 16.11.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.10.0...v16.11.0 )
---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 18:17:37 +00:00
dependabot[bot]
0d3de488de
Bump NUnit3TestAdapter from 3.17.0 to 4.0.0
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Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter ) from 3.17.0 to 4.0.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases )
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.17...V4.0.0 )
---
updated-dependencies:
- dependency-name: NUnit3TestAdapter
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-07-01 17:02:17 +00:00
Dan Balasescu
15b43beef1
Merge pull request #11857 from Syriiin/diffcalc/refactor/catch-clockrate-effects
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Refactor catch Movement skill to not require explicit clockrate usage
2021-06-03 17:29:27 +09:00
Samuel Cattini-Schultz
f51413ead9
Refactor to pass clockrate in constructor rather than deriving from mods
2021-06-03 16:09:42 +10:00
Dan Balasescu
44b1102241
Merge branch 'master' into autoplay-pause-support
2021-06-03 13:26:00 +09:00
dependabot[bot]
967a7c3db5
Bump Microsoft.NET.Test.Sdk from 16.9.4 to 16.10.0
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Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.9.4 to 16.10.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.4...v16.10.0 )
---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-06-01 19:59:27 +00:00
Dean Herbert
a3c78674a1
Add new interface for autoplay mods
2021-05-25 18:09:24 +09:00