Commit Graph

248 Commits

Author SHA1 Message Date
FreezyLemon
63698895a5 Removed unnecessary container and fixed "HandleInput" for ChatLinks 2017-12-11 11:40:04 +01:00
FreezyLemon
4d475f1c1b Changed it so ChatLinks handle hover and click sounds themselves 2017-12-11 11:05:32 +01:00
FreezyLemon
13bc50ad56 Removed ICanDisableHoverSounds interface 2017-12-11 10:42:36 +01:00
FreezyLemon
f8bc52bbe6 Merged https://github.com/ppy/osu master branch 2017-12-11 09:27:54 +01:00
Dean Herbert
507d0e3252 Use more sensible names for classes 2017-12-11 12:26:48 +09:00
FreezyLemon
68255095a6 Renamed the IHasHoverSounds interface to ICanDisableHoverSounds and made it so that if the interface is not implemented, it is just ignored (samples will always be played). If it is implemented, the ShouldPlayHoverSound bool is decisive of whether sounds are played or not 2017-12-07 19:52:40 +01:00
FreezyLemon
c5a7f5b163 Renamed the static variables and made them readonly, aswell as other small adjustments (CI) 2017-12-07 19:39:39 +01:00
FreezyLemon
908553ffaf Added parameter for LoadMultiplayerLobby (CI warning for unused int) 2017-12-07 19:38:03 +01:00
FreezyLemon
e05618a415 Removed unnecessary "using" directives 2017-12-07 19:36:56 +01:00
FreezyLemon
6b0b518fd2 *ahem* REVERTED the changes to GetUserRequest because they're not needed (yet) 2017-12-07 16:58:16 +01:00
FreezyLemon
ce9b003e9a Reverted GetUserRequest because spectating is not implemented yet, and thus the additions are not needed (yet) 2017-12-07 16:52:43 +01:00
FreezyLemon
2ceb073b5d Renamed OnClick to OnLinkClicked to (what should be) obvious reasons 2017-12-07 16:30:15 +01:00
FreezyLemon
2129d6cede Renamed the "on click" method to OnClick() and moved most of the implementation to ChatLink.
Also fixed the tooltip text up
2017-12-07 16:23:43 +01:00
FreezyLemon
5ded6e877c Added some tooltip text handling.
Also fixed a bug caused by SameLinkSprites where "this" is actually supposed to be included by just adding a manual function call.
2017-12-07 13:49:44 +01:00
FreezyLemon
8ba66015f4 Implemented the new IHasHoverSounds interface in a private "ChatHoverContainer" class which is now used for ChatLink instances.
Also moved the overhead for finding all sprites in the same line that reference the same URL to the LoadComplete (used to be every hover, now only once).
2017-12-07 13:17:40 +01:00
FreezyLemon
f4f1291919 Removed "wiki:" prefix from wiki links (links are visible on tooltips so this is unnecessary now) 2017-12-07 11:23:31 +01:00
FreezyLemon
8a88040ef5 Added tooltip to links 2017-12-07 11:12:21 +01:00
FreezyLemon
bd11124e6d Removed unnecessary copy (pass-by-reference anyways) 2017-12-07 11:12:12 +01:00
FreezyLemon
1b971c01e6 Fixed a bug where links would be out of order in their List which would cause the game to crash 2017-12-07 10:31:44 +01:00
FreezyLemon
541c25e995 Renamed ChatLinkSpriteText to ChatLink for convenience 2017-12-07 10:28:12 +01:00
FreezyLemon
b04ddba2a0 Added basic "on click" actions to the in-chat links 2017-12-06 10:27:30 +01:00
FreezyLemon
bb138ccaf7 Added licence header and removed unnecessary whitespace 2017-12-04 13:55:57 +01:00
FreezyLemon
fd13bacf4a Made default link ID -1 (if no link is present) because linkId is currently being set to link.index which can be 0. 2017-12-04 13:34:16 +01:00
FreezyLemon
c574cc4308 Removed unnecessary "using" statements 2017-12-03 11:16:34 +01:00
FreezyLemon
d22a9df140 Added new request for getting the beatmapset from only a difficulty map ID 2017-12-02 09:47:20 +01:00
FreezyLemon
ade7311c15 Updated implementation to be based around a "LinkId" (atm the position of the link, anything unique to a link inside its message will be fine), which does not allow matching (OnHover related) between different links 2017-12-01 21:31:12 +01:00
FreezyLemon
78ff5d81d3 Fixed casting 2017-12-01 21:03:41 +01:00
FreezyLemon
152eb83c42 Added new class for chat lines, that colour the messages after formatting. URLs will become blue, and on hover (also defined here) be turned yellow-ish 2017-12-01 20:33:27 +01:00
FreezyLemon
f5f287bed5 Rolled back the idea that there should be a separate class for formatted messages 2017-12-01 20:25:02 +01:00
FreezyLemon
01bea3bada Re-implemented message formatting (mostly taken from osu-stable code) 2017-12-01 10:56:48 +01:00
jorolf
14fdf98abc rename GetBeatmapSetsResponse 2017-11-29 23:08:46 +01:00
jorolf
4c68090e59 separate GetUserBeatmapsRequest and GetUserMostPlayedBeatmapsRequest 2017-11-26 22:06:03 +01:00
jorolf
a1cc18f98c
Merge branch 'master' into most-played-beatmaps-section 2017-11-24 22:51:11 +01:00
jorolf
21d5d10738 replace BeatmapResponse with BeatmapInfo 2017-11-24 22:48:56 +01:00
Dean Herbert
6e51664544
Merge branch 'master' into beatmap-overlay-download 2017-11-23 17:11:28 +09:00
jorolf
22348a3d67 Merge branch 'master' of git://github.com/ppy/osu into most-played-beatmaps-section 2017-11-22 21:14:11 +01:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
jorolf
66c51c7b44 cleanup 2017-11-19 14:33:50 +01:00
jorolf
48b44e8e4e add a user most played beatmaps request/response 2017-11-19 14:18:14 +01:00
naoey
5aeeb9aac6 Merge remote-tracking branch 'upstream/master' into beatmap-overlay-download 2017-11-15 17:38:38 +05:30
Dean Herbert
7dd2720b4b
Merge branch 'master' into beatmap_scores 2017-11-15 13:41:38 +09:00
Dean Herbert
a30cf27506 Fix incorrect json mapping for preview urls 2017-11-15 13:26:11 +09:00
Dean Herbert
6ef60d0b4e
Merge branch 'master' into beatmap-overlay-scores 2017-11-15 13:18:32 +09:00
EVAST9919
8688afecde Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap_scores 2017-11-14 20:13:07 +03:00
EVAST9919
08ce2705c6 Add pending and graveyarded beatmapsets to profile page 2017-11-14 08:26:44 +03:00
EVAST9919
d157e6baf1 Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap_scores 2017-11-13 16:02:44 +03:00
Unknown
16e48ed187 Hook up download logic with BeatmapSetOverlay download buttons.
- Add noVideo option to DownloadBeatmapSetRequest
- Make Download fire an event with new download instead of returning it
2017-11-12 18:41:10 +05:30
EVAST9919
6def49d6a4 Allow beatmap set response get online id 2017-11-11 01:51:42 +03:00
EVAST9919
c2f3971188 Extend Beatmap Set Response 2017-11-10 03:01:11 +03:00
EVAST9919
a46dbee532 Add Humanizer package 2017-11-07 12:38:10 +03:00