Commit Graph

169 Commits

Author SHA1 Message Date
smoogipoo 56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo 55edeb095d SelectionBox -> SelectionHandler 2018-11-19 16:58:11 +09:00
smoogipoo 4cbda97b1e Move positional adjustment to SelectionBox 2018-11-16 17:12:24 +09:00
smoogipoo df7515b66f Pass all selected hitobjects to the selection blueprints 2018-11-15 21:01:09 +09:00
smoogipoo d5464702fa Fix post-merge issue 2018-11-15 20:56:34 +09:00
smoogipoo eddba44d0f Merge branch 'note-placement' into inter-column-movements 2018-11-15 20:53:57 +09:00
smoogipoo c963fc7cd2 Reduce chaining 2018-11-14 18:34:13 +09:00
smoogipoo 6d43baf4bf Make show/hide only invoked once each 2018-11-13 13:12:11 +09:00
smoogipoo fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo 3a1fee59fb Implement note placement 2018-11-12 18:24:18 +09:00
Dean Herbert 4783df1d4b Fix compose mode not working 2018-11-09 11:36:06 +09:00
smoogipoo c6350c6efd Remove IHasEditablePosition 2018-11-08 13:03:11 +09:00
smoogipoo 5d51719572 Make selection blueprints handle position adjustments 2018-11-07 16:21:32 +09:00
smoogipoo 52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00
smoogipoo ac25718c5a Renamespace compose-mode components 2018-11-06 18:14:46 +09:00
smoogipoo 27d82052f4 BorderLayer -> EditorPlayfieldBorder 2018-11-06 18:10:46 +09:00
smoogipoo 85f96ad62f Fix a few missed renames 2018-11-06 18:07:53 +09:00
smoogipoo bd775af274 PlacementMask -> PlacementBlueprint 2018-11-06 18:04:03 +09:00
smoogipoo 11be820efe CreateMaskFor -> CreateBlueprintFor 2018-11-06 18:03:21 +09:00
smoogipoo 90c813618a Merge PlacementContainer into BlueprintContainer 2018-11-06 18:02:55 +09:00
smoogipoo f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
smoogipoo ad2836a61e MaskSelection -> SelectionBox 2018-11-06 17:52:47 +09:00
smoogipoo 26c9390c16 HitObjectMaskLayer -> BlueprintContainer 2018-11-06 17:36:10 +09:00
Dean Herbert 85a7325911 Fix placement masks handling scroll events 2018-10-31 17:23:27 +09:00
Dean Herbert 3207a585c6 Add missing xmldoc 2018-10-31 12:01:10 +09:00
smoogipoo 2b141a2bc1 Make PlacementMask abstract 2018-10-25 19:10:59 +09:00
smoogipoo ea6db8b793 Make the hitobject masks move within their placement/selection 2018-10-25 18:16:25 +09:00
smoogipoo 0e841628b6 Implement hitobject deletion 2018-10-18 16:36:06 +09:00
smoogipoo 5a5e91eaed Add a way to re-invoke ApplyDefaults on placement object 2018-10-17 18:36:47 +09:00
smoogipoo b7435c0c5f Fix border layer not working 2018-10-17 18:29:30 +09:00
smoogipoo 6eb7a030d0 Fix placement container not being refreshed upon placement 2018-10-17 18:11:44 +09:00
smoogipoo d36ac59ca2 Reduce complexity of creating edit ruleset containers 2018-10-17 18:06:00 +09:00
smoogipoo 969477dadd Remove placement events, make everything pass top-down 2018-10-17 17:43:16 +09:00
smoogipoo 62635c5ab8 Add container to handle placement mask 2018-10-17 16:17:49 +09:00
smoogipoo 4ea4ec0d25 Move placement handling events to a higher level 2018-10-17 15:46:30 +09:00
smoogipoo 08e3fe1def Add PlacementStarted event, rename placement methods 2018-10-17 14:37:45 +09:00
smoogipoo 70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo b56d09c83b Set hitobject placement time manually 2018-10-10 15:32:59 +09:00
smoogipoo ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo e931aa3d9e Move positional modifications to HitCirclePlacementMask 2018-10-04 13:43:50 +09:00
smoogipoo 7809ce9361 Fix 1-frame position discrepancy 2018-10-03 17:05:22 +09:00
smoogipoo 934b687965 Fix selection masks not being added for new objects 2018-10-03 16:49:59 +09:00
smoogipoo 34ed60830c Keep the placement hitobject time up-to-date 2018-10-03 16:44:37 +09:00
smoogipoo 3420e0c7eb Re-implement composition tools + implement placement masks 2018-10-03 16:27:26 +09:00
smoogipoo 540a010fbb Implement an intermediary EditRulesetContainer 2018-10-03 15:36:24 +09:00
smoogipoo 4cdb6dcea5 Rename HitObjectMask -> SelectionMask 2018-10-03 13:28:00 +09:00
ekrctb 50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb 99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00