Commit Graph

1623 Commits

Author SHA1 Message Date
Drew DeVault c00a558cb7 Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-30 09:35:14 -05:00
Dean Herbert 4cf2993db1 Fix lack of visibility check causing weird hover regions. 2017-01-30 23:25:37 +09:00
Dean Herbert 2aa924c104 Fix global hover regression. 2017-01-30 23:24:30 +09:00
Dean Herbert 74366c620b Move login screen to toolbar and update design (still not fully implemented).
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
#	osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
Dean Herbert b2ec3508d5 Add shadow to opaque toolbar elements. 2017-01-30 22:54:36 +09:00
Dean Herbert cbd6fe3f36 Move definition of MusicController's position out of itself. 2017-01-30 22:54:33 +09:00
DrabWeb 2f2f0ed9a3 Fixed an issue with PauseButton's glow not fading in 2017-01-30 09:26:24 -04:00
DrabWeb 740f6e5595 Moved delaying resuming to Player 2017-01-30 09:06:26 -04:00
Dean Herbert bdbe8501d3 Merge branch 'master' into add-flash-effects
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
DrabWeb af8294f02c Renamed/removed various private constants 2017-01-30 08:45:10 -04:00
DrabWeb dbb9078e30 Fixed glow on PauseButton not updating 2017-01-30 08:19:44 -04:00
DrabWeb 9ab49247b2 Forgot one 2017-01-30 08:08:38 -04:00
DrabWeb 8f6a6143d6 Removed excess parenthesis 2017-01-30 08:07:37 -04:00
DrabWeb ed3ed8251f Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses 2017-01-30 08:04:39 -04:00
Dean Herbert 26e9533ff0 Add custom implementation of TextBox. 2017-01-30 20:29:04 +09:00
DrabWeb dcb02eff65 Cleared out PauseProgressGraph 2017-01-30 07:19:14 -04:00
DrabWeb ad33ae9431 Removed unnecessary change 2017-01-30 06:24:44 -04:00
DrabWeb 015832f242 Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause 2017-01-30 06:14:28 -04:00
Dean Herbert b4c01f104b Make buttons look closer to the design. 2017-01-30 18:10:30 +09:00
DrabWeb 62282076c7 Changes on PauseButton to match design closer 2017-01-30 05:04:57 -04:00
DrabWeb f8cbc35f8e Small cleanups 2017-01-30 04:43:06 -04:00
DrabWeb d70cbd37dd Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player 2017-01-30 04:08:14 -04:00
Dean Herbert 2ad9377b37 Adjust carousel radius slightly (flyte wanted it). 2017-01-30 16:55:47 +09:00
Dean Herbert f0d30cc873 Make triangles opaque. 2017-01-30 16:53:12 +09:00
Dean Herbert 578b33dc64 Merge pull request #300 from peppy/more-beatmap-info
Beatmap details
2017-01-30 16:23:30 +09:00
Dean Herbert a315db68ab Remove unused field. 2017-01-30 16:08:31 +09:00
Dean Herbert 9f90b57543 Move BPM calculations to Beatmap. 2017-01-30 16:03:45 +09:00
Dean Herbert 8f1e7ef19a Fix non-matching shear angles. 2017-01-30 15:28:47 +09:00
Dean Herbert 0272c4b559 Add StarDifficulty property and correct colouring of difficulty icons. 2017-01-30 15:26:28 +09:00
Dean Herbert 1f2f2fa144 Fix visualtests. 2017-01-30 15:15:56 +09:00
Dean Herbert 2ed5cf7c91 Hook up icons better. 2017-01-30 13:35:40 +09:00
Dean Herbert 0c2152f3d0 Use beatmap's play mode. 2017-01-30 13:14:02 +09:00
Dean Herbert e93f60396f Add the ability for individual game modes to report statistics for display at song select. 2017-01-30 13:12:30 +09:00
DrabWeb 28967cf77a Renamed Player.isPaused to IsPaused, did a small patch suggested for how the player can click through the pause menu onto the Playfield(only partially works, upstream changes need to be made for full functionality), made Retry default to Resume until retrying is implemented, minor cleanups 2017-01-29 05:04:48 -04:00
Dean Herbert 3286713d11 avg -> mostly 2017-01-29 15:16:38 +09:00
Dean Herbert 6027cc7afa Formatting fixes. 2017-01-29 15:15:04 +09:00
Dean Herbert 2e76874384 Simplify the lookup conditions for hitcircles/sliders (uses duration to discern). 2017-01-29 15:09:42 +09:00
Dean Herbert 3125fa89ee Fix method which should be class. 2017-01-29 15:06:44 +09:00
Dean Herbert 77558abf58 Merge branch 'master' into more-beatmap-info
# Conflicts:
#	osu.Game/Screens/Select/BeatmapInfoWedge.cs
2017-01-29 14:47:42 +09:00
DrabWeb c75b234b1a Adjusted the fade time of the pause overlay, put a fill behind the colour of PauseButton to fix an issue where the background gray is visible when the pause overlay is fading out 2017-01-28 21:50:06 -04:00
DrabWeb d0a22bfdd4 Added PauseOverlay.SetRetries for updating the retry indicator 2017-01-28 20:56:23 -04:00
DrabWeb d4216eb539 Made resume not call until double the time of the fade animation 2017-01-28 20:45:10 -04:00
DrabWeb 6b57456681 Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable 2017-01-28 20:30:37 -04:00
DrabWeb 582599a8de Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar 2017-01-28 16:55:42 -04:00
Dean Herbert 800e35b637 Merge pull request #268 from EVAST9919/login_fix
Login improvements
2017-01-28 23:20:32 +09:00
Andrey Zavadskiy 72bc7f8786 Simplify checking 2017-01-28 17:01:11 +03:00
Andrey Zavadskiy e25b8bb298 Removed explicit methods 2017-01-28 16:56:05 +03:00
Andrey Zavadskiy f12a8ace3f Moved Config logic to OsuConfigManager 2017-01-28 13:10:05 +03:00
EVAST9919 ac7feafe9a Merge branch 'master' into login_fix 2017-01-28 11:24:08 +02:00
Drew DeVault 10897486ba Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-27 15:41:46 -05:00