Move definition of MusicController's position out of itself.

This commit is contained in:
Dean Herbert 2017-01-30 22:00:23 +09:00
parent 578b33dc64
commit cbd6fe3f36
3 changed files with 120 additions and 109 deletions

View File

@ -21,6 +21,7 @@
using osu.Game.Overlays.Toolbar;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using OpenTK;
namespace osu.Game
{
@ -101,7 +102,11 @@ protected override void LoadComplete()
//overlay elements
(chat = new ChatOverlay { Depth = 0 }).Preload(this, overlayContent.Add);
(options = new OptionsOverlay { Depth = -1 }).Preload(this, overlayContent.Add);
(musicController = new MusicController() { Depth = -3 }).Preload(this, overlayContent.Add);
(musicController = new MusicController()
{
Depth = -3,
Position = new Vector2(0, Toolbar.HEIGHT),
}).Preload(this, overlayContent.Add);
Dependencies.Cache(options);
Dependencies.Cache(musicController);

View File

@ -28,8 +28,6 @@ namespace osu.Game.Overlays
{
public class MusicController : OverlayContainer
{
private static readonly Vector2 start_position = new Vector2(0, 50);
private MusicControllerBackground backgroundSprite;
private DragBar progress;
private TextAwesome playButton, listButton;
@ -47,22 +45,15 @@ public class MusicController : OverlayContainer
private BeatmapDatabase beatmaps;
private BaseGame game;
private Container dragContainer;
public MusicController()
{
Width = 400;
Height = 130;
CornerRadius = 5;
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(40),
Radius = 5,
};
Masking = true;
Anchor = Anchor.TopRight;//placeholder
Origin = Anchor.TopRight;
Position = start_position;
Margin = new MarginPadding(10);
}
@ -75,13 +66,13 @@ protected override bool OnDrag(InputState state)
// Diminish the drag distance as we go further to simulate "rubber band" feeling.
change *= (float)Math.Pow(change.Length, 0.7f) / change.Length;
MoveTo(start_position + change);
dragContainer.MoveTo(change);
return base.OnDrag(state);
}
protected override bool OnDragEnd(InputState state)
{
MoveTo(start_position, 800, EasingTypes.OutElastic);
dragContainer.MoveTo(Vector2.Zero, 800, EasingTypes.OutElastic);
return base.OnDragEnd(state);
}
@ -93,111 +84,126 @@ private void load(OsuGameBase osuGame, OsuConfigManager config, BeatmapDatabase
Children = new Drawable[]
{
title = new SpriteText
dragContainer = new Container
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.TopCentre,
Position = new Vector2(0, 40),
TextSize = 25,
Colour = Color4.White,
Text = @"Nothing to play",
Font = @"Exo2.0-MediumItalic"
},
artist = new SpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Position = new Vector2(0, 45),
TextSize = 15,
Colour = Color4.White,
Text = @"Nothing to play",
Font = @"Exo2.0-BoldItalic"
},
new ClickableContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.BottomCentre,
Position = new Vector2(0, -30),
Action = () =>
Masking = true,
CornerRadius = 5,
EdgeEffect = new EdgeEffect
{
if (current?.Track == null) return;
if (current.Track.IsRunning)
current.Track.Stop();
else
current.Track.Start();
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(40),
Radius = 5,
},
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
playButton = new TextAwesome
title = new SpriteText
{
TextSize = 30,
Icon = FontAwesome.fa_play_circle_o,
Origin = Anchor.Centre,
Anchor = Anchor.Centre
}
}
},
new ClickableContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.BottomCentre,
Position = new Vector2(-30, -30),
Action = prev,
Children = new Drawable[]
{
new TextAwesome
Origin = Anchor.BottomCentre,
Anchor = Anchor.TopCentre,
Position = new Vector2(0, 40),
TextSize = 25,
Colour = Color4.White,
Text = @"Nothing to play",
Font = @"Exo2.0-MediumItalic"
},
artist = new SpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Position = new Vector2(0, 45),
TextSize = 15,
Icon = FontAwesome.fa_step_backward,
Origin = Anchor.Centre,
Anchor = Anchor.Centre
}
}
},
new ClickableContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.BottomCentre,
Position = new Vector2(30, -30),
Action = next,
Children = new Drawable[]
{
new TextAwesome
Colour = Color4.White,
Text = @"Nothing to play",
Font = @"Exo2.0-BoldItalic"
},
new ClickableContainer
{
TextSize = 15,
Icon = FontAwesome.fa_step_forward,
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre
}
}
},
new ClickableContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.BottomRight,
Position = new Vector2(20, -30),
Children = new Drawable[]
{
listButton = new TextAwesome
Anchor = Anchor.BottomCentre,
Position = new Vector2(0, -30),
Action = () =>
{
if (current?.Track == null) return;
if (current.Track.IsRunning)
current.Track.Stop();
else
current.Track.Start();
},
Children = new Drawable[]
{
playButton = new TextAwesome
{
TextSize = 30,
Icon = FontAwesome.fa_play_circle_o,
Origin = Anchor.Centre,
Anchor = Anchor.Centre
}
}
},
new ClickableContainer
{
TextSize = 15,
Icon = FontAwesome.fa_bars,
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre
Anchor = Anchor.BottomCentre,
Position = new Vector2(-30, -30),
Action = prev,
Children = new Drawable[]
{
new TextAwesome
{
TextSize = 15,
Icon = FontAwesome.fa_step_backward,
Origin = Anchor.Centre,
Anchor = Anchor.Centre
}
}
},
new ClickableContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.BottomCentre,
Position = new Vector2(30, -30),
Action = next,
Children = new Drawable[]
{
new TextAwesome
{
TextSize = 15,
Icon = FontAwesome.fa_step_forward,
Origin = Anchor.Centre,
Anchor = Anchor.Centre
}
}
},
new ClickableContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.BottomRight,
Position = new Vector2(20, -30),
Children = new Drawable[]
{
listButton = new TextAwesome
{
TextSize = 15,
Icon = FontAwesome.fa_bars,
Origin = Anchor.Centre,
Anchor = Anchor.Centre
}
}
},
progress = new DragBar
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Height = 10,
Colour = colours.Yellow,
SeekRequested = seek
}
}
},
progress = new DragBar
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Height = 10,
Colour = colours.Yellow,
SeekRequested = seek
}
};
@ -210,7 +216,7 @@ private void load(OsuGameBase osuGame, OsuConfigManager config, BeatmapDatabase
playList = beatmaps.GetAllWithChildren<BeatmapSetInfo>();
backgroundSprite = new MusicControllerBackground();
AddInternal(backgroundSprite);
dragContainer.Add(backgroundSprite);
}
protected override void LoadComplete()
@ -333,7 +339,7 @@ private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction)
(newBackground = new MusicControllerBackground(beatmap)).Preload(game, delegate
{
Add(newBackground);
dragContainer.Add(newBackground);
switch (direction)
{

View File

@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Toolbar
{
public class Toolbar : OverlayContainer
{
private const float height = 50;
public const float HEIGHT = 50;
public Action OnHome;
public Action<PlayMode> OnPlayModeChange;
@ -120,7 +120,7 @@ public Toolbar()
};
RelativeSizeAxes = Axes.X;
Size = new Vector2(1, height);
Size = new Vector2(1, HEIGHT);
}
public void SetGameMode(PlayMode mode) => modeSelector.SetGameMode(mode);