Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Dean Herbert
|
82eddeffef
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Add `LocalUserPlayInfo` interface to convey common information about player status
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2021-08-17 16:15:47 +09:00 |
Dean Herbert
|
7c0edb796e
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Always confine mouse to screen when running fullscreen
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2020-12-04 20:49:18 +09:00 |
Shane Woolcock
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7fff762dfc
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Rename IsGameplay
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2020-10-07 16:14:49 +10:30 |
Shane Woolcock
|
c8c5998af4
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Bail if FrameworkSetting.ConfineMouseMode is unavailable
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2020-10-07 16:02:35 +10:30 |
Shane Woolcock
|
478f2dec96
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Maintain the current gameplay state in OsuGame
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2020-10-06 22:39:35 +10:30 |
Shane Woolcock
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782fc1d60f
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Use OsuGame.OverlayActivationMode rather than per-Player
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2020-10-06 20:27:35 +10:30 |
Shane Woolcock
|
1877312a91
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Rename DuringGameplay
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2020-10-06 20:27:35 +10:30 |
Shane Woolcock
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5859755886
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Use current OverlayActivationMode to determine confine logic
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2020-10-05 11:11:46 +10:30 |
Shane Woolcock
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ef3c8fa21f
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Add tracking component to handle OsuConfineMouseMode
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2020-08-16 21:18:15 +09:30 |