Dean Herbert
5472029ffe
Fix editor defaulting to 0.5x playback speed
2019-10-08 12:27:51 +09:00
Dean Herbert
438408161c
Fix tab controls overflowing right content at max ui scale ( #6411 )
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Fix tab controls overflowing right content at max ui scale
2019-10-08 11:16:41 +09:00
Dean Herbert
0d0321674e
Merge pull request #6407 from UselessToucan/playlist_follow_playback
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Autoscroll playlist on song change
2019-10-08 11:07:45 +09:00
Dean Herbert
bb161222ef
Merge branch 'master' into fix-tab-controls-overflowing
2019-10-08 10:12:03 +09:00
Joehu
9fdbe58326
Fix dropdown header padding when selected mod filter is hidden
2019-10-07 16:17:58 -07:00
Joehu
8e6e90eaec
Use fixed numbers for padding instead
2019-10-07 16:11:40 -07:00
Roman Kapustin
e00992dfd8
Remove FollowPlayback setting
2019-10-07 19:44:22 +03:00
Dean Herbert
f15953d65c
Fix carousel including filtered difficulties in sort comparisons
2019-10-07 15:17:03 +09:00
Joehu
11d937beab
Fix beatmap detail area tab dropdown being blocked by content
2019-10-06 10:24:33 -07:00
Joehu
38c1cee5fd
Fix tab controls overflowing
2019-10-06 10:22:55 -07:00
Roman Kapustin
eda4a27b45
Move FollowPlayback setting to User Interface subsection
2019-10-06 15:06:25 +03:00
Dean Herbert
2e20380d07
Merge branch 'master' into placement-blueprint-movement
2019-10-06 13:52:22 +08:00
Roman Kapustin
bdea75b995
Autoscroll playlist on song change
2019-10-05 23:53:05 +03:00
Joehu
e257f4ca04
Resume music to same position when exiting gameplay
2019-10-05 10:31:44 -07:00
Dean Herbert
93c0cf14c1
Merge branch 'master' into allow-fallback-decoder-overwrite
2019-10-05 10:56:57 +08:00
Joehu
a71db11ea5
Remove depth parameter description
2019-10-04 18:38:44 -07:00
Joehu
5d460eaf6b
Remove depth specification and button order regression
2019-10-04 17:14:19 -07:00
Joehu
e7ba6ef5c4
Fix keybinding order of beatmap options
2019-10-04 14:32:43 -07:00
Bartłomiej Dach
7c2c537bc9
Allow fallback decoder overwrite
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To fix the runtime crashes in difficulty calculation components, remove
the check for pre-existing fallback registration along with
the exception. The xmldoc for the registration function has been
extended to make users aware of possible consequences of calling it.
2019-10-04 18:20:20 +02:00
Dean Herbert
6fce646369
Merge branch 'master' into placement-blueprint-movement
2019-10-04 19:05:56 +08:00
Dean Herbert
9eab56e2fc
Merge branch 'master' into editor-beatmap-changed-event
2019-10-04 17:58:58 +08:00
Dan Balasescu
456def70c8
Merge branch 'master' into fix-negative-key-counter
2019-10-04 15:26:18 +09:00
Dan Balasescu
457e0c4d7b
Merge pull request #6117 from bdach/beatmap-parsing-fallback-v2
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Add fallback decoder option for badly-headered files
2019-10-04 15:03:10 +09:00
Dean Herbert
aeb62825cd
Move out requireMoreUpdateLoops for better consistency
2019-10-04 13:42:06 +08:00
Dean Herbert
49fdb4b731
Fix Alt-F4 being blocked during gameplay ( #6369 )
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Fix Alt-F4 being blocked during gameplay
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-10-04 13:33:00 +08:00
Dean Herbert
ddef7fa3ba
Repair behavioural change
2019-10-04 13:32:47 +08:00
Dean Herbert
bcdc22087a
Merge remote-tracking branch 'upstream/master' into fix-negative-key-counter
2019-10-04 13:24:59 +08:00
Dan Balasescu
2b61bb709e
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-10-04 14:08:27 +09:00
Dean Herbert
f1772d01d2
Add the new switch button + labelled switch button ( #6257 )
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Add the new switch button + labelled switch button
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-10-04 13:01:57 +08:00
Dan Balasescu
dc984d0d81
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-10-04 13:51:56 +09:00
smoogipoo
ffde389641
Add difficulty calculator beatmap decoder fallback
2019-10-04 13:28:32 +09:00
Dean Herbert
47c1f36f9d
Add ValidForResume check
2019-10-04 11:41:53 +08:00
Dean Herbert
71985c7ef1
Update fail logic to match
2019-10-04 11:23:42 +08:00
Dean Herbert
a7b58cad99
Merge branch 'master' into labelled-switch-button
2019-10-04 11:15:54 +08:00
Dan Balasescu
e9cb06a5e2
Merge branch 'master' into truncate-metadata-on-wedge
2019-10-04 12:08:06 +09:00
Dean Herbert
a7d7a28d34
Merge branch 'master' into fix-alt-f4-being-blocked-by-overlays
2019-10-04 11:05:28 +08:00
Dean Herbert
925615320e
Update lazer default combo colours to match stable
2019-10-04 10:46:48 +08:00
smoogipoo
a5e1cb8feb
Merge remote-tracking branch 'Game4all/master' into truncate-metadata-on-wedge
2019-10-04 11:21:33 +09:00
Joseph Madamba
d87f6d270b
Merge branch 'master' into fix-alt-f4-being-blocked-by-overlays
2019-10-03 08:43:31 -07:00
Dean Herbert
0dd12990c4
Fix possible nullref in MusicController ( #6379 )
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Fix possible nullref in MusicController
2019-10-03 20:11:52 +08:00
Craftplacer
dbcb9e51c2
Merge branch 'master' into muted-notification
2019-10-03 12:51:22 +02:00
smoogipoo
636913a4a6
Refactor PlayerLoader changes
2019-10-03 19:22:41 +09:00
smoogipoo
6c878cb167
Prevent nullrefs
2019-10-03 19:15:37 +09:00
smoogipoo
662a1a9c2c
Use current
2019-10-03 18:55:53 +09:00
smoogipoo
bcf0b2752e
Fix possible MusicController nullref
2019-10-03 18:48:44 +09:00
smoogipoo
f2ba87a1d2
Fix placement blueprint test scenes not working
2019-10-03 16:28:56 +09:00
smoogipoo
652acac87f
Move placement movement event to BlueprintContainer
2019-10-03 16:14:42 +09:00
Dean Herbert
6268bbcfc8
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-10-03 15:12:21 +08:00
Dean Herbert
b28689c774
Fix key counters appearing negative on intense beatmaps
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When `FrameStabilityContainer` decides it needs multiple updates on the same frame, it ends up with an elapsed time of zero. This was interacting badly with the condition used in `RulesetInputManager` to govern playback direction.
I have changed this to use `Rate` as exposed by the frame stable clock.
- Closes #6198 .
2019-10-03 15:01:54 +08:00
smoogipoo
2c13043c42
Hook up the event to HitObjectComposer
2019-10-03 14:40:00 +09:00