smoogipoo
|
3bcf9c255a
|
Add Triangles.Reset()
|
2020-11-17 13:06:30 +09:00 |
smoogipoo
|
33c643e369
|
Add obsoletion for unused property
|
2020-11-17 12:23:34 +09:00 |
Dean Herbert
|
a9a3489e92
|
Fix potential null reference when loading background
As seen in
https://discordapp.com/channels/188630481301012481/188630652340404224/772094427342569493.
Caused due to async load of the loader, which means it may not be ready
before Next() is called.
|
2020-10-31 22:51:35 +09:00 |
Bartłomiej Dach
|
78842ab95a
|
Improve look & behaviour of background transitions
|
2020-10-30 22:40:24 +01:00 |
Bartłomiej Dach
|
391dd73843
|
Fix typo in comment
|
2020-10-30 22:39:34 +01:00 |
Bartłomiej Dach
|
38cf90a69b
|
Change background to seasonal right after login
|
2020-10-30 22:03:26 +01:00 |
Bartłomiej Dach
|
29ad099902
|
Allow to fetch if going online after launch
|
2020-10-30 21:49:14 +01:00 |
Bartłomiej Dach
|
67a325f47d
|
Move config setting logic to background loader
|
2020-10-30 21:22:22 +01:00 |
Bartłomiej Dach
|
20c27c6943
|
Rename lookup & field
|
2020-10-30 19:55:22 +01:00 |
Bartłomiej Dach
|
82ef85569b
|
Fix nullref when querying IsInSeason before request completion
|
2020-10-30 19:35:08 +01:00 |
Max Hübner
|
51a58269ad
|
Fix nullref in case of successfull request but no backgrounds available
|
2020-10-30 17:57:29 +01:00 |
Max Hübner
|
f6eb5680ec
|
Save full api response in SessionStatics
|
2020-10-30 16:43:18 +01:00 |
Max Hübner
|
d19dd4eef6
|
IsInSeason() -> IsInSeason
|
2020-10-30 15:56:19 +01:00 |
Max Hübner
|
f27ce7521d
|
Make "Sometimes" setting depend on season end date, rather than chance
|
2020-10-30 10:27:43 +01:00 |
Max Hübner
|
d9846fad37
|
Remove fallback texture parameter
When there isn't a seasonal event, we don't want to fall back to the basic background here, but rather to the user selected background source.
|
2020-10-29 18:03:36 +01:00 |
Max Hübner
|
907e1921c7
|
Make SeasonalBackgroundLoader read from SessionStatics
|
2020-10-29 17:31:42 +01:00 |
Max Hübner
|
c1d03a5bac
|
Add SeasonalBackgroundLoader and SeasonalBackground
|
2020-10-23 13:40:13 +02:00 |
Dean Herbert
|
dde7f706aa
|
Avoid rapid triangle repositioning during editor slider placement
|
2020-10-02 15:51:14 +09:00 |
Dean Herbert
|
671141ec61
|
Load menu backgrounds via LargeTextureStore to reduce memory usage
|
2020-08-14 18:05:05 +09:00 |
alex
|
0e2ccac33b
|
Add spaces to comments
|
2020-05-04 18:36:24 -07:00 |
smoogipoo
|
f71c45cb1b
|
Remove shallPropagate
|
2020-02-25 11:30:33 +09:00 |
smoogipoo
|
91735ff367
|
Update MathUtils namespace usages
|
2020-01-09 13:43:44 +09:00 |
Sebastian Krajewski
|
0b9cc8ed1b
|
Revert "Move colour generation to TriangleParticle"
This reverts commit de4c62788c .
|
2020-01-07 09:58:37 +09:00 |
Sebastian Krajewski
|
de4c62788c
|
Move colour generation to TriangleParticle
|
2020-01-06 12:51:38 +01:00 |
Sebastian Krajewski
|
d1f3cb3dbd
|
Premature checks to avoid unnecessary updates
|
2020-01-06 01:53:29 +01:00 |
Sebastian Krajewski
|
f70f25098b
|
Change visible triangles colour when dark or light colour is changed
|
2020-01-06 00:32:13 +01:00 |
Dean Herbert
|
bb0a4db847
|
Fix failing tests
|
2019-11-29 01:17:58 +09:00 |
smoogipoo
|
d1e3718038
|
Reduce the scale of background blurs
|
2019-11-27 15:04:09 +09:00 |
Berkan Diler
|
fccdbffa93
|
Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
|
2019-11-25 00:45:42 +01:00 |
Dean Herbert
|
57d38c5c74
|
Add final newline
|
2019-11-22 02:39:54 +09:00 |
LeNitrous
|
b8d147a3b4
|
introduce main menu background modes
|
2019-09-24 17:42:06 +08:00 |
smoogipoo
|
a87a1e6031
|
Don't redraw certain buffered containers on scale change
|
2019-09-04 19:38:12 +09:00 |
Dean Herbert
|
90b1fe81f3
|
Update cached usage in line with framework changes
|
2019-08-09 19:12:29 +09:00 |
Dean Herbert
|
07a0df7c4f
|
Fix bracket precedence
|
2019-07-22 18:29:04 +09:00 |
Dean Herbert
|
4c592a5e65
|
Fix TriangleDrawNode crash when aimcount is zero
|
2019-07-20 22:52:07 +09:00 |
Dean Herbert
|
5696d79423
|
Use TriangleBatch
|
2019-07-19 23:47:48 +09:00 |
Dean Herbert
|
024f136d82
|
Reduce buffer count by one
|
2019-07-19 14:24:11 +09:00 |
Dean Herbert
|
95f36c36c4
|
Late-initialize vertex batch for safety
|
2019-07-19 01:52:53 +09:00 |
Dean Herbert
|
a23bb3a6b3
|
Account for headless nulls (but how?)
|
2019-07-19 01:14:55 +09:00 |
Dean Herbert
|
00f1d1b53c
|
Reduce Triangle drawnode overhead by ~90%
This was never batching, ever. Pointless memory overhead.
|
2019-07-19 00:53:00 +09:00 |
Dean Herbert
|
d92f6c762b
|
Fix potential nullref
|
2019-07-15 11:53:16 +09:00 |
Dean Herbert
|
2186ffda55
|
Avoid unnecessarily creating buffered container for zero-blur
|
2019-07-15 11:46:41 +09:00 |
Dean Herbert
|
d093eb6660
|
Mark sprite read-only
|
2019-07-15 11:45:15 +09:00 |
Dean Herbert
|
7b2227c505
|
Fix xmldoc
|
2019-07-02 17:47:19 +09:00 |
Dean Herbert
|
6c7b97931e
|
Avoid using a BufferedContainer for backgrounds unless required
|
2019-07-02 17:45:46 +09:00 |
smoogipoo
|
c7d0fcd42a
|
Update drawnodes
|
2019-06-06 16:49:35 +09:00 |
smoogipoo
|
d8af5e1c5a
|
Update in-line with drawnode changes
|
2019-04-02 11:56:22 +09:00 |
smoogipoo
|
04d756524d
|
Adjust with shader changes
|
2019-03-07 18:30:18 +09:00 |
smoogipoo
|
bf8360636a
|
Adjust drawnodes to use the new shared data structure
|
2019-03-01 17:25:15 +09:00 |
Dean Herbert
|
0788a7e9f1
|
Merge branch 'master' into more-inspections
|
2019-02-28 14:32:57 +09:00 |