nanashi
0b4d1fd3c0
Merge branch 'ppy:master' into merge-hitobject-hitsound-fix
2022-08-26 15:20:30 +08:00
Dean Herbert
9862b79b47
Fix typo in long comment
2022-08-26 15:20:09 +09:00
MBmasher
d8854413cb
Add newline
2022-08-26 12:38:36 +10:00
MBmasher
6651e76e2e
Remove whitespace
2022-08-26 12:37:56 +10:00
MBmasher
b0e7f63361
Update angle multiplier to nerf repeated angles
2022-08-26 12:34:33 +10:00
Salman Ahmed
0d6b7fde92
Merge pull request #19940 from smoogipoo/legacy-combo-increase
...
Add `legacy_combo_increase` hit result type for legacy scores
2022-08-25 16:17:35 +03:00
Dean Herbert
a260d7872d
Update framework
2022-08-25 21:50:10 +09:00
Salman Ahmed
dad4946481
Merge branch 'master' into legacy-combo-increase
2022-08-25 15:44:08 +03:00
Dean Herbert
a546aa2673
Clamp SpectatorPlayerClock
's elapsed calculation to avoid player clocks getting too far ahead
2022-08-25 21:33:33 +09:00
nanashi
4fc96f0389
Merge branch 'ppy:master' into merge-hitobject-hitsound-fix
2022-08-25 19:34:05 +08:00
nanashi-1
16fee7ac1c
add visual test
2022-08-25 19:31:47 +08:00
Dean Herbert
ae38c9e58d
Update framework
2022-08-25 19:18:17 +09:00
Dean Herbert
510d9ac79f
Merge branch 'master' into text-selection-sfx
2022-08-25 19:18:14 +09:00
nanashi-1
2d2bfac5e9
used firstHitObject.Samples
as samples for mergedHitObject
2022-08-25 17:49:38 +08:00
Dean Herbert
a8c699610a
Fix lead in tests not waiting for player to start running
...
The tests are only meant to ensure that gameplay eventually starts.
The case where failures can occur is where the master clock is behind
the player clock (due to being in lead-in time). Because the test is
running in real-time, it can take arbitrary amounts of time to catch up.
If it took too long, the test would fail.
2022-08-25 18:00:14 +09:00
Dean Herbert
ddb434f47a
Rename asserts to method names to make it easier to track in logs
2022-08-25 17:30:13 +09:00
Dan Balasescu
9bca7223f6
Adjust xmldoc to better explain score contribution
2022-08-25 17:16:30 +09:00
Dan Balasescu
e2e10a8f26
Add some explanatory comments to conditions
2022-08-25 17:14:53 +09:00
Dean Herbert
a5c61d9a52
Improve understandability of TestMostInSyncUserIsAudioSource
2022-08-25 16:47:33 +09:00
Dean Herbert
a68c71b34f
Merge pull request #19959 from peppy/fix-slider-path-version-runaway
...
Fix `SliderPath.Version` bindings not being correctly cleaned up on path changes
2022-08-25 16:32:34 +09:00
Dean Herbert
3a17c6df08
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-25 16:24:55 +09:00
Salman Ahmed
6840e906e7
watchedUsers
-> watchedUsersRefCounts
2022-08-25 09:50:52 +03:00
Salman Ahmed
eb57ea76ab
Merge branch 'master' into legacy-combo-increase
2022-08-25 09:46:12 +03:00
Salman Ahmed
bb0701c457
Merge pull request #19939 from smoogipoo/maximum-statistics-2
...
Add `maximum_statistics` to `ScoreInfo`
2022-08-25 09:45:33 +03:00
Dean Herbert
3ca4bdc087
Add ToArray()
calls to removal iteration for safety
2022-08-25 15:13:38 +09:00
Dean Herbert
091c51e664
Fix SliderPath.Version
bindings not being correctly cleaned up on path changes
2022-08-25 15:00:32 +09:00
Dan Balasescu
3ac8b6779b
Merge branch 'master' into maximum-statistics-2
2022-08-25 14:53:18 +09:00
Dan Balasescu
bf43f1d076
Merge pull request #19956 from peppy/fix-beatmap-carousel-interactive-test-run
...
Fix some `BeatmapCarousel` tests not correctly reinitialising local data per run
2022-08-25 14:52:22 +09:00
Dean Herbert
a6ed589db4
Remove guard against RemoveFilters
running more than once
...
It turns out this is required to remove some filters immediate, and some
later. Weird.
2022-08-25 14:47:33 +09:00
Dean Herbert
ad3dd1c700
Fix a couple of oversights regarding track
nullability
2022-08-25 14:45:00 +09:00
Dan Balasescu
85705d97a5
Merge pull request #19853 from Lawtrohux/pp-rescale-effective-misses
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osu!taiko performance point adjustments & effective misses
2022-08-25 14:43:03 +09:00
Dean Herbert
ec60e16439
Apply NRT to FailAnimation
2022-08-25 14:35:42 +09:00
Dean Herbert
8f4a953d11
Ensure fail animation sequence isn't run after the player exit sequence has started
2022-08-25 14:26:42 +09:00
Dean Herbert
4c45f7d938
Ensure FailAnimation
can't be Start
ed after filters are already removed
2022-08-25 14:26:20 +09:00
Salman Ahmed
146cc62f00
Merge branch 'master' into maximum-statistics-2
2022-08-25 08:18:44 +03:00
Dean Herbert
1032b2a68c
Fix some BeatmapCarousel
tests not correctly reinitialising local data per run
...
Closes https://github.com/ppy/osu/issues/19949 .
2022-08-25 14:03:26 +09:00
Dan Balasescu
8eab36f8c9
Actually fix possible NaN value
2022-08-25 14:02:10 +09:00
Dan Balasescu
17029f0b92
Ensure clones don't reference to MaximumStatistics
2022-08-25 13:58:58 +09:00
Dan Balasescu
136dcee3b5
Merge pull request #19571 from vunyunt/colour-encoding-2
...
Rewrite of the colour skill & refactoring of difficulty calculation within osu!taiko
2022-08-25 13:56:50 +09:00
Dan Balasescu
73f41439ae
Remove redundant qualifiers
2022-08-25 13:34:58 +09:00
Dean Herbert
804a752062
Merge pull request #19951 from o-dasher/no-mod-gameplayclock
...
No "gameplayClock" usage with playfield update mods
2022-08-25 11:14:22 +09:00
o-dasher
4de6df71c5
No "gameplayClock" usage with playfield update mods
2022-08-24 20:59:32 -04:00
Bartłomiej Dach
55f1865c03
Merge pull request #19937 from novialriptide/copyexternalurl-dialog
...
Add option to copy URL rather than open an external link
2022-08-24 21:55:41 +02:00
Bartłomiej Dach
968f656585
Merge branch 'master' into copyexternalurl-dialog
2022-08-24 21:21:11 +02:00
Ryuki
5cddc7ed1f
Code cleanup (CPS)
2022-08-24 17:13:23 +02:00
Jamie Taylor
da7f8270da
Fix incorrect cast
2022-08-24 22:31:28 +09:00
Jamie Taylor
dc829334a1
Update for framework-side changes.
2022-08-24 22:19:32 +09:00
Dan Balasescu
e7cbb6c63d
Fix test failures/nullability
2022-08-24 19:53:16 +09:00
Dan Balasescu
c9ff39f8c3
Add HitResult.LegacyComboIncrease
2022-08-24 19:46:41 +09:00
Dan Balasescu
5ec95c9269
Update ScoreProcessor to make use of MaximumStatistics
2022-08-24 19:46:41 +09:00