Commit Graph

465 Commits

Author SHA1 Message Date
smoogipoo 8eff49bccd Remove User from Replay 2018-11-30 18:25:14 +09:00
Dean Herbert 831cd3ed59 ScoreInfo scoreInfo -> ScoreInfo score 2018-11-30 15:18:52 +09:00
smoogipoo b8e60afa69 Move replays to an wrapping Score class 2018-11-28 18:45:17 +09:00
smoogipoo 219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo 2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
smoogipoo 09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
smoogipoo 5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
smoogipoo f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo 08ffa18936 Fix nullref 2018-11-19 17:05:51 +09:00
Dean Herbert a57f98ed4d
Merge branch 'master' into fix-taiko-lifetimes 2018-11-19 08:41:19 +09:00
jorolf 80bd98bb9d apply suggestions 2018-11-15 17:38:38 +01:00
smoogipoo e207dd728b Fix taiko proxies not receiving the correct lifetimes 2018-11-15 20:26:12 +09:00
jorolf f0f7b15edc
remove unused using 2018-11-15 00:45:27 +01:00
jorolf 41a0f9896e
Merge branch 'master' into flashlight-mod 2018-11-15 00:35:42 +01:00
jorolf 7d2958b7b0 split shader, remove unnecessary clutter and fix some bugs 2018-11-15 00:33:13 +01:00
smoogipoo d8e7ad8241 Fix post-rebase issues 2018-11-12 17:36:19 +09:00
smoogipoo 10543cf1b6 Move rest of ScrollingPlayfield into ScrollingRulesetContainer 2018-11-12 17:34:35 +09:00
smoogipoo ad45bc7666 Move scroll direction to scrollinginfo 2018-11-12 17:34:35 +09:00
smoogipoo 7f0f143a1b Move IScrollAlgorithm to ScrollingRulesetContainer + use DI 2018-11-12 17:34:35 +09:00
smoogipoo aee7a80e71 ScrollAlgorithm -> ScrollVisualisationMethod 2018-11-12 17:26:37 +09:00
jorolf 023924396d Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time 2018-11-11 18:38:12 +01:00
smoogipoo f66a9f4f1e Rename IScrollChangeVisualiser -> IScrollAlgorithm 2018-11-08 14:04:21 +09:00
smoogipoo a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo 70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo 47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
Dean Herbert 468f7fd1ea Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework 2018-10-12 19:25:08 +09:00
Dean Herbert e09e38148b
Merge branch 'master' into fix-scroll-speeds 2018-10-12 18:25:24 +09:00
Dean Herbert 841b2e8692
Merge branch 'master' into consistent-terminology-format 2018-10-10 19:19:36 +09:00
smoogipoo ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo d0007c047a PlayfieldLayer -> PlayfieldAdjustmentContainer 2018-10-05 10:39:18 +09:00
smoogipoo 540a010fbb Implement an intermediary EditRulesetContainer 2018-10-03 15:36:24 +09:00
Dan Balasescu 0f51007867
Merge branch 'master' into judgement-cleanup 2018-10-02 09:37:04 +09:00
smoogipoo 08bd363827 Adjust taiko scrolling speed 2018-10-01 18:15:55 +09:00
Hanamuke b983e20067 Merge branch 'master' into AR_Catch 2018-09-30 16:01:55 +02:00
Kyle Chang 88b0c234cc Move judgement text to internal container 2018-09-30 04:01:33 -04:00
smoogipoo 3479bfa409 Rename variable 2018-09-28 17:18:34 +09:00
smoogipoo 5f61faa2d9 Fix multiple hits in the same frame pressing multiple hitobjects 2018-09-25 18:37:25 +09:00
smoogipoo 0bc2bcaf14 Remove GetAspectAdjustedSize() and PlayfieldArea 2018-09-21 15:14:49 +09:00
smoogipoo 368ceec47c Simplify creation of a playfield 2018-09-21 14:35:50 +09:00
Hanamuke 309d8c8cb4 CI 2018-09-19 18:43:39 +02:00
Hanamuke e7d78b94ae Remove ScrollingVisualisation from settings 2018-09-19 18:30:25 +02:00
Joehu f99eff1192 Use consistent terminology format 2018-09-15 07:30:11 -07:00
Dean Herbert 03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
smoogipoo 1b279d383f Use GetAsync on all textures 2018-08-27 17:26:44 +09:00
smoogipoo 2bc827fa0c Fix taiko beatmap conversion attempting to make strong swells 2018-08-22 11:32:00 +09:00
smoogipoo 7c3556baf8 Throw exception when Swell.IsStrong is set 2018-08-15 09:12:29 +09:00
smoogipoo 8be5a606bf Fix swells possibly being strong hitobjects 2018-08-14 18:33:07 +09:00
smoogipoo b045f5c9b6 Adjust filename 2018-08-14 14:32:06 +09:00
smoogipoo 1a35506386 Cleanup strong hit construction 2018-08-14 14:29:49 +09:00
smoogipoo 732dfde8ed DrawableStrongHandler -> DrawableNestedStrongHit 2018-08-14 14:28:40 +09:00