Commit Graph

121 Commits

Author SHA1 Message Date
Dean Herbert 0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
smoogipoo 705cdde148 Fix incorrect test 2019-12-20 16:42:45 +09:00
smoogipoo c976427206 Refactor test to be more complete 2019-12-13 19:00:28 +09:00
smoogipoo be000e13e4 Implement initial legacy beatmap encoding support 2019-12-12 18:34:40 +09:00
Huo Yaoyuan d60493a961 Use discards. 2019-11-12 20:03:21 +08:00
Huo Yaoyuan 144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
smoogipoo cf2d885099 Fix control points being flushed too late 2019-10-30 18:02:18 +09:00
Dan Balasescu 514c9f1eef
Merge branch 'master' into bindable-control-points 2019-10-30 16:20:54 +09:00
Dean Herbert 7c6ccce3ba Add tests covering precision case 2019-10-29 18:02:30 +09:00
Dean Herbert 8baf569f59 Remove necessity of AutoGenerated flag 2019-10-25 19:58:42 +09:00
Bartłomiej Dach 76c74719a4 Add test for fallback decoder overwrite
LegacyDifficultyCalculatorBeatmapDecoder was registered as a fallback
decoder in commit ffde389 for future use in the server-side difficulty
calculation components. Due to the pre-existing fallback registrations
this causes a runtime crash when the diffcalc components are started.
Add a test reproducing this scenario to prevent the issue from
resurfacing in the future.
2019-10-04 17:00:51 +02:00
Bartłomiej Dach 86588778b1 Implement fallback decoder registration
After the preparatory introduction of LineBufferedReader, it is now
possible to introduce registration of fallback decoders that won't drop
input supplied in the first line of the file.

A fallback decoder is used when the magic in the first line of the file
does not match any of the other known decoders. In such a case,
the fallback decoder is constructed and provided a LineBufferedReader
instance. The process of matching magic only peeks the first non-empty
line, so it is available for re-reading in Decode() using ReadLine().

There can be only one fallback decoder per type; a second attempt of
registering a fallback will result in an exception to avoid bugs.

To address the issue of parsing failing on badly or non-headered files,
set the legacy decoders for Beatmaps and Storyboards as the fallbacks.

Due to non-trivial logic, several new, passing unit tests with possible
edge cases also included.
2019-09-15 01:28:07 +02:00
Bartłomiej Dach 11eda44d34 Migrate decoding to line-buffered reader
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
Dean Herbert f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
iiSaLMaN 94b5caf740 Fix build issues 2019-08-23 15:18:56 +03:00
David Zhao 15a592e25e Just assert doesn't throw and don't catch at LegacyDecoder 2019-08-07 19:25:40 +09:00
David Zhao 497d2cb677 shorten tests and rename 2019-08-06 12:35:18 +09:00
David Zhao 2c32d886d7 Add better asserts 2019-08-06 10:39:54 +09:00
David Zhao b8c38d4dfd remove unnecessary assert 2019-08-06 10:36:26 +09:00
David Zhao a5c17ae26d Don't use GetDecoder 2019-08-06 10:14:36 +09:00
David Zhao cd6fe91882 Log error for invalid events 2019-08-06 10:05:21 +09:00
Dean Herbert 60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Dean Herbert 58efa7a177
Merge pull request #4729 from peppy/fix-control-point-ordering
Fix control points with same timestamp potentially being parsed incorrectly
2019-05-21 15:33:27 +09:00
smoogipoo 7e38aabe75 Remove equivalence check from controlpoint parsing 2019-05-21 14:27:41 +09:00
smoogipoo e3ae858c87 Adjust testcase to avoid potential rounding issues 2019-05-21 14:01:41 +09:00
smoogipoo f1c9073338 Fix commented line check not working with whitespace 2019-05-14 16:16:55 +09:00
smoogipoo 19bc6b72cc More tests to showcase failures 2019-05-14 10:13:42 +09:00
smoogipoo 7aa10956b5 Add unit test 2019-05-14 09:46:42 +09:00
smoogipoo d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo 0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
Dean Herbert c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert 4c77899738 Add storyboard ordering test 2019-03-26 16:37:52 +09:00
Dean Herbert 0241148385 Add extensive tests 2019-03-13 11:30:38 +09:00
Dean Herbert cfac47413c Disable failing tests temporarily 2019-03-08 10:42:25 +09:00
smoogipoo a08086cc8a Fix volume not being considered for file samples 2019-03-05 18:21:29 +09:00
Dean Herbert 628b3e1119 Move osu-resources to nuget 2019-01-28 18:33:39 +09:00
Dean Herbert 8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown 6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
smoogipoo eb88768bd0 Fix incorrect controlpoint being applied to samples 2018-12-03 17:21:27 +09:00
smoogipoo f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo ace1dce281 Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo 92d570342c Fix sample additions not falling back to non-addition bank 2018-11-05 17:35:24 +09:00
smoogipoo a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo 8a2a6a3ecb Preserve the beatmap's version 2018-10-23 14:59:21 +09:00
smoogipoo 47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo cb1703c6e2 Fix colours with alpha components not being parsed 2018-10-05 11:19:01 +09:00
smoogipoo 557a2ee39d Add more comprehensive tests 2018-08-17 10:04:00 +09:00
smoogipoo 05b5144dac Add parsing test 2018-08-15 13:36:22 +09:00
smoogipoo e360985d73 Replace variables into the entire line 2018-08-14 18:15:09 +09:00