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Fix build issues
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@ -15,6 +15,7 @@ using osu.Framework.Graphics.Sprites;
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using osuTK.Graphics;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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int spriteCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSprite));
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int animationCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardAnimation));
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int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSample));
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int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSampleInfo));
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Assert.AreEqual(15, spriteCount);
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Assert.AreEqual(1, animationCount);
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