mirror of https://github.com/ppy/osu
Privatise setters
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@ -314,19 +314,19 @@ protected abstract class SmokeDrawNode : TexturedShaderDrawNode
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{
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protected new Smoke Source => (Smoke)base.Source;
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protected IVertexBatch<TexturedVertex2D>? QuadBatch;
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protected IVertexBatch<TexturedVertex2D>? QuadBatch { get; private set; }
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protected readonly List<SmokePoint> Points = new List<SmokePoint>();
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protected float Radius;
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protected Vector2 DrawSize;
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protected Vector2 PositionOffset;
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protected Texture? Texture;
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protected float Radius { get; private set; }
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protected Vector2 DrawSize { get; private set; }
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protected Vector2 PositionOffset { get; private set; }
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protected Texture? Texture { get; private set; }
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protected double SmokeStartTime;
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protected double SmokeEndTime;
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protected double CurrentTime;
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protected double SmokeStartTime { get; private set; }
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protected double SmokeEndTime { get; private set; }
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protected double CurrentTime { get; private set; }
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protected RectangleF TextureRect;
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protected RectangleF TextureRect { get; private set; }
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private IFrameBasedClock? clock;
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