Switch multiplayer back to messagepack

This commit is contained in:
Dean Herbert 2021-08-19 17:42:13 +09:00
parent fa01e4fad2
commit f95c6f0de5
1 changed files with 1 additions and 1 deletions

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@ -39,7 +39,7 @@ private void load(IAPIProvider api)
{
// Importantly, we are intentionally not using MessagePack here to correctly support derived class serialization.
// More information on the limitations / reasoning can be found in osu-server-spectator's initialisation code.
connector = api.GetHubConnector(nameof(OnlineMultiplayerClient), endpoint, false);
connector = api.GetHubConnector(nameof(OnlineMultiplayerClient), endpoint);
if (connector != null)
{