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Add workaround for SignalR union serialisation
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@ -148,7 +148,12 @@ namespace osu.Game.Online
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});
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if (RuntimeInfo.SupportsJIT && preferMessagePack)
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builder.AddMessagePackProtocol();
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{
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builder.AddMessagePackProtocol(options =>
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{
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options.SerializerOptions = SignalRUnionWorkaroundResolver.OPTIONS;
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});
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}
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else
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{
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// eventually we will precompile resolvers for messagepack, but this isn't working currently
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61
osu.Game/Online/SignalRUnionWorkaroundResolver.cs
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61
osu.Game/Online/SignalRUnionWorkaroundResolver.cs
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@ -0,0 +1,61 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using MessagePack;
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using MessagePack.Formatters;
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using MessagePack.Resolvers;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
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namespace osu.Game.Online
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{
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/// <summary>
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/// Handles SignalR being unable to comprehend [Union] types correctly by redirecting to a known base (union) type.
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/// See https://github.com/dotnet/aspnetcore/issues/7298.
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/// </summary>
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public class SignalRUnionWorkaroundResolver : IFormatterResolver
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{
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public static readonly MessagePackSerializerOptions OPTIONS =
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MessagePackSerializerOptions.Standard.WithResolver(new SignalRUnionWorkaroundResolver());
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private static readonly Dictionary<Type, IMessagePackFormatter> formatter_map = new Dictionary<Type, IMessagePackFormatter>
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{
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{ typeof(TeamVersusUserState), new TypeRedirectingFormatter<TeamVersusUserState, MatchUserState>() },
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{ typeof(TeamVersusRoomState), new TypeRedirectingFormatter<TeamVersusRoomState, MatchRoomState>() },
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{ typeof(ChangeTeamRequest), new TypeRedirectingFormatter<ChangeTeamRequest, MatchUserRequest>() },
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// These should not be required. The fallback should work. But something is weird with the way caching is done.
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// For future adventurers, I would not advise looking into this further. It's likely not worth the effort.
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{ typeof(MatchUserState), new TypeRedirectingFormatter<MatchUserState, MatchUserState>() },
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{ typeof(MatchRoomState), new TypeRedirectingFormatter<MatchRoomState, MatchRoomState>() },
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{ typeof(MatchUserRequest), new TypeRedirectingFormatter<MatchUserRequest, MatchUserRequest>() },
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{ typeof(MatchServerEvent), new TypeRedirectingFormatter<MatchServerEvent, MatchServerEvent>() },
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};
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public IMessagePackFormatter<T> GetFormatter<T>()
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{
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if (formatter_map.TryGetValue(typeof(T), out var formatter))
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return (IMessagePackFormatter<T>)formatter;
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return StandardResolver.Instance.GetFormatter<T>();
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}
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public class TypeRedirectingFormatter<TActual, TBase> : IMessagePackFormatter<TActual>
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{
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private readonly IMessagePackFormatter<TBase> baseFormatter;
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public TypeRedirectingFormatter()
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{
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baseFormatter = StandardResolver.Instance.GetFormatter<TBase>();
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}
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public void Serialize(ref MessagePackWriter writer, TActual value, MessagePackSerializerOptions options) =>
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baseFormatter.Serialize(ref writer, (TBase)(object)value, StandardResolver.Options);
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public TActual Deserialize(ref MessagePackReader reader, MessagePackSerializerOptions options) =>
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(TActual)(object)baseFormatter.Deserialize(ref reader, StandardResolver.Options);
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}
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}
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}
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