mirror of https://github.com/ppy/osu
Wait for match type changes in team versus test
This commit is contained in:
parent
74db8da11b
commit
e9694dc74e
|
@ -77,7 +77,7 @@ public void TestCreateWithType()
|
|||
}
|
||||
});
|
||||
|
||||
AddAssert("room type is team vs", () => client.Room?.Settings.MatchType == MatchType.TeamVersus);
|
||||
AddUntilStep("room type is team vs", () => client.Room?.Settings.MatchType == MatchType.TeamVersus);
|
||||
AddAssert("user state arrived", () => client.Room?.Users.FirstOrDefault()?.MatchState is TeamVersusUserState);
|
||||
}
|
||||
|
||||
|
@ -162,13 +162,13 @@ public void TestChangeTypeViaMatchSettings()
|
|||
}
|
||||
});
|
||||
|
||||
AddAssert("room type is head to head", () => client.Room?.Settings.MatchType == MatchType.HeadToHead);
|
||||
AddUntilStep("room type is head to head", () => client.Room?.Settings.MatchType == MatchType.HeadToHead);
|
||||
|
||||
AddUntilStep("team displays are not displaying teams", () => multiplayerScreenStack.ChildrenOfType<TeamDisplay>().All(d => d.DisplayedTeam == null));
|
||||
|
||||
AddStep("change to team vs", () => client.ChangeSettings(matchType: MatchType.TeamVersus));
|
||||
|
||||
AddAssert("room type is team vs", () => client.Room?.Settings.MatchType == MatchType.TeamVersus);
|
||||
AddUntilStep("room type is team vs", () => client.Room?.Settings.MatchType == MatchType.TeamVersus);
|
||||
|
||||
AddUntilStep("team displays are displaying teams", () => multiplayerScreenStack.ChildrenOfType<TeamDisplay>().All(d => d.DisplayedTeam != null));
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue