mirror of
https://github.com/ppy/osu
synced 2024-12-26 00:32:52 +00:00
Merge pull request #10531 from peppy/fix-accuracy-scale
Adjust accuracy display to match stable
This commit is contained in:
commit
dff2ba6e5d
@ -20,7 +20,7 @@ namespace osu.Game.Skinning
|
||||
Anchor = Anchor.TopRight;
|
||||
Origin = Anchor.TopRight;
|
||||
|
||||
Scale = new Vector2(0.75f);
|
||||
Scale = new Vector2(0.6f);
|
||||
Margin = new MarginPadding(10);
|
||||
|
||||
this.skin = skin;
|
||||
|
@ -5,6 +5,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
@ -28,6 +29,7 @@ namespace osu.Game.Skinning
|
||||
// base class uses int for display, but externally we bind to ScoreProcessor as a double for now.
|
||||
Current.BindValueChanged(v => base.Current.Value = (int)v.NewValue);
|
||||
|
||||
Scale = new Vector2(0.96f);
|
||||
Margin = new MarginPadding(10);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user