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fix alpha value in disabled state
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@ -119,9 +119,14 @@ namespace osu.Game.Graphics.UserInterface
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Expanded.BindValueChanged(v =>
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{
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label.Text = v.NewValue ? expandedLabelText : contractedLabelText;
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slider.FadeTo(v.NewValue ? 1f : 0f, 500, Easing.OutQuint);
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slider.FadeTo(v.NewValue ? Current.Disabled ? 0.3f : 1f : 0f, 500, Easing.OutQuint);
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slider.BypassAutoSizeAxes = !v.NewValue ? Axes.Y : Axes.None;
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}, true);
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Current.BindDisabledChanged(disabled =>
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{
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slider.Alpha = Expanded.Value ? disabled ? 0.3f : 1 : 0f;
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});
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}
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}
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