Fix incorrectly changed difficulty count in recently updated test

This commit is contained in:
Dean Herbert 2021-10-25 13:47:12 +09:00
parent 45db99171e
commit d19580cf60
1 changed files with 1 additions and 1 deletions

View File

@ -90,7 +90,7 @@ public void TestHideViaBackWithScrolledSearch()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 10).ToArray()));
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));