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synced 2024-12-14 19:06:07 +00:00
Rename map
to mapRange
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1470bb1563
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@ -291,7 +291,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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var distance = maxComboIndex == 0
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? (float)obj.Radius
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: map(obj.ComboIndex, 0, maxComboIndex, (float)obj.Radius, max_base_distance);
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: mapRange(obj.ComboIndex, 0, maxComboIndex, (float)obj.Radius, max_base_distance);
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if (obj.NewCombo) distance *= 1.5f;
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if (obj.Kiai) distance *= 1.2f;
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distance = Math.Min(distance_cap, distance);
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@ -515,7 +515,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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/// <param name="toLow">Beginning of the new range.</param>
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/// <param name="toHigh">End of the new range.</param>
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/// <returns>The re-mapped number.</returns>
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private static float map(float value, float fromLow, float fromHigh, float toLow, float toHigh)
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private static float mapRange(float value, float fromLow, float fromHigh, float toLow, float toHigh)
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{
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return (value - fromLow) * (toHigh - toLow) / (fromHigh - fromLow) + toLow;
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}
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