diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs
index 5ca9a15a0f..27c352070a 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs
@@ -291,7 +291,7 @@ namespace osu.Game.Rulesets.Osu.Mods
var distance = maxComboIndex == 0
? (float)obj.Radius
- : map(obj.ComboIndex, 0, maxComboIndex, (float)obj.Radius, max_base_distance);
+ : mapRange(obj.ComboIndex, 0, maxComboIndex, (float)obj.Radius, max_base_distance);
if (obj.NewCombo) distance *= 1.5f;
if (obj.Kiai) distance *= 1.2f;
distance = Math.Min(distance_cap, distance);
@@ -515,7 +515,7 @@ namespace osu.Game.Rulesets.Osu.Mods
/// Beginning of the new range.
/// End of the new range.
/// The re-mapped number.
- private static float map(float value, float fromLow, float fromHigh, float toLow, float toHigh)
+ private static float mapRange(float value, float fromLow, float fromHigh, float toLow, float toHigh)
{
return (value - fromLow) * (toHigh - toLow) / (fromHigh - fromLow) + toLow;
}