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Avoid unnecessary texture retrieval for non-animated sprites
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@ -142,9 +142,9 @@ namespace osu.Game.Skinning
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};
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};
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}
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}
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var texture = GetTexture($"{componentName}-0");
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Texture texture;
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if (texture != null && animatable)
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if (animatable && (texture = GetTexture($"{componentName}-0")) != null)
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{
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{
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var animation = new TextureAnimation { DefaultFrameLength = default_frame_time };
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var animation = new TextureAnimation { DefaultFrameLength = default_frame_time };
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