Rename const and make more available

This commit is contained in:
Dean Herbert 2019-08-19 17:46:05 +09:00
parent 4356f2ef9f
commit d224405bc6
1 changed files with 4 additions and 3 deletions

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -76,11 +76,12 @@ protected override void Dispose(bool isDisposing)
Samples?.Dispose();
}
private const double default_frame_time = 1000 / 60d;
public override Drawable GetDrawableComponent(string componentName)
{
bool animatable = false;
bool looping = true;
const double frametime = 1000 / 60d;
switch (componentName)
{
@ -145,7 +146,7 @@ public override Drawable GetDrawableComponent(string componentName)
if (texture != null && animatable)
{
var animation = new TextureAnimation { DefaultFrameLength = frametime };
var animation = new TextureAnimation { DefaultFrameLength = default_frame_time };
for (int i = 1; texture != null; i++)
{