Fix wrong sizing of editor timeline ticks

This commit is contained in:
Bartłomiej Dach 2022-05-29 20:15:17 +02:00
parent 83c2b27b69
commit c892ec83ef
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@ -135,7 +135,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
Vector2 size = Vector2.One;
if (indexInBar != 1)
if (indexInBar != 0)
size = BindableBeatDivisor.GetSize(divisor);
var line = getNextUsableLine();