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Fix wrong sizing of editor timeline ticks
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@ -135,7 +135,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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Vector2 size = Vector2.One;
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if (indexInBar != 1)
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if (indexInBar != 0)
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size = BindableBeatDivisor.GetSize(divisor);
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var line = getNextUsableLine();
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