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fix spinner easing with hidden
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@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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spinner.ScaleTo(spinner.Scale * 1.2f, fadeOutDuration * 2, Easing.Out);
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break;
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case ArmedState.Miss:
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spinner.ScaleTo(spinner.Scale * 0.8f, fadeOutDuration * 2, Easing.Out);
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spinner.ScaleTo(spinner.Scale * 0.8f, fadeOutDuration * 2, Easing.In);
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break;
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}
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