mirror of https://github.com/ppy/osu
Don't think we need this expire call
This commit is contained in:
parent
a4f941cdf1
commit
db8228f69d
|
@ -77,10 +77,7 @@ protected void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
|
|||
|
||||
// delay a bit less to let the sliderball fade out peacefully instead of having a hard cut
|
||||
using (slider.BeginDelayedSequence(longFadeDuration - fadeOutDuration, true))
|
||||
{
|
||||
slider.Ball.FadeOut(fadeOutDuration);
|
||||
slider.Delay(fadeOutDuration).Expire();
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue