Fix incorrect scaling factor being applied

This commit is contained in:
Dean Herbert 2020-02-19 09:52:29 +09:00
parent 73e5018696
commit ab863cdfd9
1 changed files with 1 additions and 1 deletions

View File

@ -90,7 +90,7 @@ protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, B
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
}
protected override HitWindows CreateHitWindows() => HitWindows.Empty;