From ab863cdfd98c681c1fb0a6c7fdb1b5e2205735a3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 19 Feb 2020 09:52:29 +0900 Subject: [PATCH] Fix incorrect scaling factor being applied --- osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index 6cb524ca7a..4abb9e61aa 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -90,7 +90,7 @@ protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, B TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450); - Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5; + Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2; } protected override HitWindows CreateHitWindows() => HitWindows.Empty;