mirror of https://github.com/ppy/osu
Set default beatmap later in test initialisation
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@ -72,8 +72,6 @@ private void load(GameHost host, AudioManager audio)
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// required to get bindables attached
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Add(music);
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Beatmap.SetDefault();
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Dependencies.Cache(config = new OsuConfigManager(LocalStorage));
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}
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@ -88,6 +86,8 @@ public override void SetUpSteps()
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{
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Ruleset.Value = new OsuRuleset().RulesetInfo;
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manager?.Delete(manager.GetAllUsableBeatmapSets());
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Beatmap.SetDefault();
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});
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}
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