From ab7bbf38a8e768f0ddef1cdb902ed4b3576805f5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 31 Jan 2020 16:14:55 +0900 Subject: [PATCH] Set default beatmap later in test initialisation --- osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index 189420dcef..c01dee2959 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -72,8 +72,6 @@ private void load(GameHost host, AudioManager audio) // required to get bindables attached Add(music); - Beatmap.SetDefault(); - Dependencies.Cache(config = new OsuConfigManager(LocalStorage)); } @@ -88,6 +86,8 @@ public override void SetUpSteps() { Ruleset.Value = new OsuRuleset().RulesetInfo; manager?.Delete(manager.GetAllUsableBeatmapSets()); + + Beatmap.SetDefault(); }); }