Fix post-test conditionals from being inverse of what we want to test

This commit is contained in:
Dean Herbert 2018-02-12 15:39:00 +09:00
parent e54de0c267
commit 9ed05543d7

View File

@ -107,9 +107,8 @@ namespace osu.Game.Tests.Beatmaps.IO
var importedSecondTime = loadOszIntoOsu(osu); var importedSecondTime = loadOszIntoOsu(osu);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID); Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID);
Assert.IsTrue(manager.GetAllUsableBeatmapSets().Count == 1); Assert.IsTrue(manager.GetAllUsableBeatmapSets().Count == 1);
Assert.IsTrue(manager.QueryBeatmapSets(_ => true).ToList().Count == 1); Assert.IsTrue(manager.QueryBeatmapSets(_ => true).ToList().Count == 1);