diff --git a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs index a0ca60f1f2..cade50a9f3 100644 --- a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs @@ -107,9 +107,8 @@ namespace osu.Game.Tests.Beatmaps.IO var importedSecondTime = loadOszIntoOsu(osu); // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. - Assert.IsTrue(imported.ID == importedSecondTime.ID); - Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID); - + Assert.IsTrue(imported.ID != importedSecondTime.ID); + Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID); Assert.IsTrue(manager.GetAllUsableBeatmapSets().Count == 1); Assert.IsTrue(manager.QueryBeatmapSets(_ => true).ToList().Count == 1);