Match stable's slider border thickness perfectly

This commit is contained in:
Detze 2024-02-26 18:37:27 +01:00
parent 3502ec456d
commit 8032ce9225

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@ -26,8 +26,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS);
protected new float CalculatedBorderPortion
// Roughly matches osu!stable's slider border portions.
=> base.CalculatedBorderPortion * 0.84f;
// Matches osu!stable's slider border portions.
=> 0.109375f;
protected override Color4 ColourAt(float position)
{