From 8032ce9225950f5fc5d6dba911833e9b3f8afa93 Mon Sep 17 00:00:00 2001 From: Detze <92268414+Detze@users.noreply.github.com> Date: Mon, 26 Feb 2024 18:37:27 +0100 Subject: [PATCH] Match stable's slider border thickness perfectly --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs index 6bf6776617..af82a81e08 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs @@ -26,8 +26,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS); protected new float CalculatedBorderPortion - // Roughly matches osu!stable's slider border portions. - => base.CalculatedBorderPortion * 0.84f; + // Matches osu!stable's slider border portions. + => 0.109375f; protected override Color4 ColourAt(float position) {