mirror of
https://github.com/ppy/osu
synced 2024-12-12 01:48:49 +00:00
Add a legacy element to help with texture fallbacks
This commit is contained in:
parent
877d5849bb
commit
75e43acb1a
41
osu.Game.Rulesets.Mania/Skinning/LegacyManiaColumnElement.cs
Normal file
41
osu.Game.Rulesets.Mania/Skinning/LegacyManiaColumnElement.cs
Normal file
@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Skinning
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="CompositeDrawable"/> which is placed somewhere within a <see cref="Column"/>.
|
||||
/// </summary>
|
||||
public class LegacyManiaColumnElement : CompositeDrawable
|
||||
{
|
||||
[Resolved(CanBeNull = true)]
|
||||
[CanBeNull]
|
||||
protected ManiaStage Stage { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
protected Column Column { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The column index to use for texture lookups, in the case of no user-provided configuration.
|
||||
/// </summary>
|
||||
protected int FallbackColumnIndex { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
if (Stage == null)
|
||||
FallbackColumnIndex = Column.Index % 2 + 1;
|
||||
else
|
||||
{
|
||||
int dist = Math.Min(Column.Index, Stage.Columns.Count - Column.Index - 1);
|
||||
FallbackColumnIndex = dist % 2 + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user