diff --git a/osu.Game.Rulesets.Mania/Skinning/LegacyManiaColumnElement.cs b/osu.Game.Rulesets.Mania/Skinning/LegacyManiaColumnElement.cs new file mode 100644 index 0000000000..231a55a7e2 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Skinning/LegacyManiaColumnElement.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using JetBrains.Annotations; +using osu.Framework.Allocation; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Mania.UI; + +namespace osu.Game.Rulesets.Mania.Skinning +{ + /// + /// A which is placed somewhere within a . + /// + public class LegacyManiaColumnElement : CompositeDrawable + { + [Resolved(CanBeNull = true)] + [CanBeNull] + protected ManiaStage Stage { get; private set; } + + [Resolved] + protected Column Column { get; private set; } + + /// + /// The column index to use for texture lookups, in the case of no user-provided configuration. + /// + protected int FallbackColumnIndex { get; private set; } + + [BackgroundDependencyLoader] + private void load() + { + if (Stage == null) + FallbackColumnIndex = Column.Index % 2 + 1; + else + { + int dist = Math.Min(Column.Index, Stage.Columns.Count - Column.Index - 1); + FallbackColumnIndex = dist % 2 + 1; + } + } + } +}