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Merge pull request #21541 from bdach/difficulty-bindable-regression
Fix extended values in difficulty adjust being truncated to 10 on beatmap change
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commit
70e0a04af8
@ -126,6 +126,21 @@ namespace osu.Game.Tests.Visual.UserInterface
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checkBindableAtValue("Circle Size", 9);
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checkBindableAtValue("Circle Size", 9);
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}
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}
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[Test]
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public void TestExtendedLimitsRetainedAfterBoundCopyCreation()
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{
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setExtendedLimits(true);
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setSliderValue("Circle Size", 11);
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checkSliderAtValue("Circle Size", 11);
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checkBindableAtValue("Circle Size", 11);
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AddStep("create bound copy", () => _ = modDifficultyAdjust.CircleSize.GetBoundCopy());
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checkSliderAtValue("Circle Size", 11);
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checkBindableAtValue("Circle Size", 11);
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}
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[Test]
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[Test]
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public void TestResetToDefault()
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public void TestResetToDefault()
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{
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{
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@ -118,11 +118,18 @@ namespace osu.Game.Rulesets.Mods
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if (!(them is DifficultyBindable otherDifficultyBindable))
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if (!(them is DifficultyBindable otherDifficultyBindable))
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throw new InvalidOperationException($"Cannot bind to a non-{nameof(DifficultyBindable)}.");
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throw new InvalidOperationException($"Cannot bind to a non-{nameof(DifficultyBindable)}.");
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// ensure that MaxValue and ExtendedMaxValue are copied across first before continuing.
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// not doing so may cause the value of CurrentNumber to be truncated to 10.
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otherDifficultyBindable.CopyTo(this);
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// set up mutual binding for ExtendedLimits to correctly set the upper bound of CurrentNumber.
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ExtendedLimits.BindTarget = otherDifficultyBindable.ExtendedLimits;
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ExtendedLimits.BindTarget = otherDifficultyBindable.ExtendedLimits;
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// the actual values need to be copied after the max value constraints.
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// set up mutual binding for CurrentNumber. this must happen after all of the above.
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CurrentNumber.BindTarget = otherDifficultyBindable.CurrentNumber;
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CurrentNumber.BindTarget = otherDifficultyBindable.CurrentNumber;
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// finish up the binding by setting up weak references via the base call.
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// unfortunately this will call `.CopyTo()` again, but fixing that is problematic and messy.
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base.BindTo(them);
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base.BindTo(them);
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}
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}
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