Remove broken frame

This commit is contained in:
Dean Herbert 2019-03-26 17:40:22 +09:00
parent a88f23e555
commit 6ac49fed75
1 changed files with 0 additions and 5 deletions

View File

@ -297,11 +297,6 @@ public void TestTrackingReleasedValidKey()
private void performTest(List<ReplayFrame> frames) private void performTest(List<ReplayFrame> frames)
{ {
// Empty frame to be added as a workaround for first frame behavior.
// If an input exists on the first frame, the input would apply to the entire intro lead-in
// Likely requires some discussion regarding how first frame inputs should be handled.
frames.Insert(0, new OsuReplayFrame());
AddStep("load player", () => AddStep("load player", () =>
{ {
Beatmap.Value = new TestWorkingBeatmap(new Beatmap<OsuHitObject> Beatmap.Value = new TestWorkingBeatmap(new Beatmap<OsuHitObject>