mirror of https://github.com/ppy/osu
Remove broken frame
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@ -297,11 +297,6 @@ public void TestTrackingReleasedValidKey()
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private void performTest(List<ReplayFrame> frames)
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private void performTest(List<ReplayFrame> frames)
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{
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{
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// Empty frame to be added as a workaround for first frame behavior.
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// If an input exists on the first frame, the input would apply to the entire intro lead-in
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// Likely requires some discussion regarding how first frame inputs should be handled.
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frames.Insert(0, new OsuReplayFrame());
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AddStep("load player", () =>
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AddStep("load player", () =>
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{
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{
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Beatmap.Value = new TestWorkingBeatmap(new Beatmap<OsuHitObject>
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Beatmap.Value = new TestWorkingBeatmap(new Beatmap<OsuHitObject>
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