diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseSliderInput.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseSliderInput.cs index a14af59b38..76bd9ef758 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseSliderInput.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestCaseSliderInput.cs @@ -297,11 +297,6 @@ namespace osu.Game.Rulesets.Osu.Tests private void performTest(List frames) { - // Empty frame to be added as a workaround for first frame behavior. - // If an input exists on the first frame, the input would apply to the entire intro lead-in - // Likely requires some discussion regarding how first frame inputs should be handled. - frames.Insert(0, new OsuReplayFrame()); - AddStep("load player", () => { Beatmap.Value = new TestWorkingBeatmap(new Beatmap