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Repeat a beatmap's track if it has ended
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@ -365,6 +365,13 @@ namespace osu.Game.Screens.Select
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dialogOverlay?.Push(new BeatmapDeleteDialog(Beatmap));
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}
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protected override void Update()
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{
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base.Update();
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ensurePlayingSelected();
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}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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if (args.Repeat) return false;
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