mirror of https://github.com/ppy/osu
Remove unused property and reuse tournamentBasePath
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883185d349
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603054f521
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@ -33,7 +33,7 @@ public void TestDefaultDirectory()
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{
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var osu = loadOsu(host);
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var storage = osu.Dependencies.Get<TournamentStorage>();
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var defaultStorage = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestDefaultDirectory), "tournaments", "default");
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var defaultStorage = Path.Combine(tournamentBasePath(nameof(TestDefaultDirectory)), "default");
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Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorage));
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}
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finally
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@ -107,7 +107,7 @@ public void TestMigration()
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var storage = osu.Dependencies.Get<TournamentStorage>();
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var migratedPath = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestMigration), "tournaments", "default");
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var migratedPath = Path.Combine(tournamentBasePath(nameof(TestMigration)), "default");
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videosPath = Path.Combine(migratedPath, "videos");
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modsPath = Path.Combine(migratedPath, "mods");
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@ -151,8 +151,6 @@ private static void waitForOrAssert(Func<bool> result, string failureMessage, in
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Assert.IsTrue(task.Wait(timeout), failureMessage);
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}
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private string oldPath => Path.Combine(RuntimeInfo.StartupDirectory, "tournament");
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private string tournamentBasePath(string testInstance) => Path.Combine(RuntimeInfo.StartupDirectory, "headless", testInstance, "tournaments");
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}
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}
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