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https://github.com/ppy/osu
synced 2024-12-16 11:56:31 +00:00
(still not working) try bindables instead of int
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parent
d9b2a29c6d
commit
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@ -73,7 +73,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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base.LoadComplete();
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base.LoadComplete();
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DisplayMode.BindValueChanged(onDisplayModeChanged, true);
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DisplayMode.BindValueChanged(onDisplayModeChanged, true);
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queueList.Items.BindCollectionChanged(
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queueList.Items.BindCollectionChanged(
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(_, __) => playlistTabControl.queueListCount = queueList.Items.Count, true);
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(_, __) => playlistTabControl.queueListCount.Value = queueList.Items.Count, true);
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}
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}
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private void onDisplayModeChanged(ValueChangedEvent<MultiplayerPlaylistDisplayMode> mode)
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private void onDisplayModeChanged(ValueChangedEvent<MultiplayerPlaylistDisplayMode> mode)
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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@ -8,11 +9,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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{
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{
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public class MultiplayerPlaylistTabControl : OsuTabControl<MultiplayerPlaylistDisplayMode>
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public class MultiplayerPlaylistTabControl : OsuTabControl<MultiplayerPlaylistDisplayMode>
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{
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{
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public int queueListCount;
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public Bindable<int> queueListCount = new Bindable<int>(0);
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public MultiplayerPlaylistTabControl()
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public MultiplayerPlaylistTabControl()
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{
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{
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queueListCount = 0;
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}
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}
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protected override TabItem<MultiplayerPlaylistDisplayMode> CreateTabItem(MultiplayerPlaylistDisplayMode value)
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protected override TabItem<MultiplayerPlaylistDisplayMode> CreateTabItem(MultiplayerPlaylistDisplayMode value)
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@ -24,10 +24,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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private class QueueTabItem : OsuTabItem
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private class QueueTabItem : OsuTabItem
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{
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{
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public QueueTabItem(MultiplayerPlaylistDisplayMode value, int count)
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private Bindable<int> count;
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public QueueTabItem(MultiplayerPlaylistDisplayMode value, Bindable<int> queueListCount)
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: base(value)
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: base(value)
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{
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{
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Text.Text += " (" + count + ")";
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count = new Bindable<int>();
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count.BindTo(queueListCount);
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Text.Text += " (" + count.Value + ")";
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}
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}
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}
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}
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}
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}
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